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Mythical unique items are items that have a different base from all other items, which means
they cannot be gambled. Mythical unique items can only drop in endgame map areas because they have a drop level of 100+. Most mythical uniques have special effects or procs that enable unique playstyles or enhance existing ones. Some mythical uniques have specific drop sources (e.g. the lich king ones). All mythical base items have slightly improved stats. Physical attack weapons generally have 10% more base damage. Spellcaster weapons generally have lower requirements or other small bonuses. All mythical base items have slightly increased level requirements (usually it's +3 on top of the base item they're designed after; e.g. Titan's Maul for Mythical Titan's Maul). Mythical uniques cannot be rerolled. What drops is what you get. |
| Mythical Unique Weapons | |||
| Name | Stats | Properties | Notes |
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Mephisto's Will Mythical Demonic Wand
|
Item Level: 100
Required Level: 90 |
You can Raise +(60 to 75)% More Skeletal Mages Maximum Number of Skeleton Warriors Reduced to 1 +(2 to 4) to All Skills +(20 to 30)% to Summon Life +(12 to 15)% to Summon Physical and Magic Resists +(30 to 40)% to Summon Resistances -(40 to 50)% to Enemy Fire Resistance -(40 to 50)% to Enemy Cold Resistance -(40 to 50)% to Enemy Lightning Resistance -(40 to 50)% to Enemy Poison Resistance +(80 to 100) to Energy +(25 to 30)% Bonus to Energy Physical Resist: +(15 to 20)% Damage Reduced by (50 to 60) +(25 to 30)% to Experience Gained |
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Inarius' Rod of Infinite Thought
Mythical Seraphic Scepter
|
Item Level: 100
Required Level: 90 |
Your Holy Auras tick 1/25th of a second faster for every 300
energy 5% CTC Lvl 60 Fist of the Heavens on Striking +(2 to 4) to Offensive Auras (Paladin Only) +(30 to 50)% Increased Attack Speed +(30 to 50)% Faster Cast Rate -(30 to 40)% to Enemy Fire Resistance -(30 to 40)% to Enemy Cold Resistance -(30 to 40)% to Enemy Lightning Resistance -(30 to 40)% to Enemy Poison Resistance +(80 to 100)% to Magic Skill Damage +(4 to 8)% to Maximum Poison Resist +(4 to 8)% to Maximum Cold Resist +(4 to 8)% to Maximum Lightning Resist +(4 to 8)% to Maximum Fire Resist +(40 to 50)% Bonus to Energy +(10 to 40) to Light Radius Socketed (1 to 2) |
The effect doesn't stack if you dual wield this weapon. |
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Lux Aeterna, Hope of Dawn Mythical Celestial Scepter
|
Item Level: 100
Required Level: 90 |
15% Chance to Cast Level 60 Starfall when you Kill an Enemy Level (20 to 30) Redemption Aura When Equipped +(2 to 4) to All Skills +(40 to 50)% Faster Cast Rate +(50 to 65)% to Magic Skill Damage +(10 to 30) To Starfall +(30 to 40) to all Attributes +(200 to 300) to Life +(200 to 300) to Mana +(20 to 30)% Bonus to All Attributes +(20 to 40) to Light Radius |
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Mjolnir
Mythical Titan's Maul
|
Item Level: 100
Required Level: 90 |
Gain 3 Maximum Lightning Damage per 1 Strength
Adds 1-5000 lightning damage 15% CTC Lvl 50 Judgement on Attack 5% CTC Lvl 1 Mythical Chaos Lightning* on Striking +(80 to 100)% Faster Run/Walk +100 to Minimum Damage to Attacks +150 to Maximum Damage to Attacks -(40 to 50)% to Enemy Lightning Resistance +(400 to 500) to Strength Lightning Absorb +(8 to 10)% Requirements +500% |
Mythical Chaos Lightning is a special Chain Lightning that deals 150% Weapon Damage
as Lightning Damage and splits into 2 other bolts on striking. Each bolt chains up
to 3 times. The lightning damage granted by strength is affected by lightning skill damage, but not properly displayed on the advanced character stat screen. |
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Natalya's Bloodied Executioner Mythical Rapier
|
Item Level: 100
Required Level: 90 |
+(200 to 300)% Enhanced Damage 50% Chance to Cast Level 40 Blink Strike when you Kill an Enemy +(-30 to -20)% Increased Attack Speed +3% Enhanced Maximum Damage (Based on Character Level) +125 to Minimum Damage to Attacks +150 to Maximum Damage to Attacks +1 To Blink Strike +(40 to 50) to Dexterity Increase Maximum Life (30 to 40)% +(20 to 30)% Bonus to Dexterity Damage Reduced by (50 to 60) +(150 to 225) Life after each Kill |
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Tal Rasha's Final Whisper Mythical Balanced Dagger
|
Item Level: 100
Required Level: 90 |
Adds 3-4 Fire, 2-5 Cold, 1-7 Lightning Damage to Attacks per 10 Dexterity Level 1 Tal Rasha's Power when Equipped 8% CTC Lvl 15 Fire Enhanced Arrow on Striking 8% CTC Lvl 15 Cold Enhanced Arrow on Striking 8% CTC Lvl 15 Lightning Enhanced Arrow on Striking +(40 to 50)% Increased Attack Speed +250 to Minimum Fire Damage to Attacks +1750 to Maximum Fire Damage to Attacks +250 to Minimum Lightning Damage to Attacks +1750 to Maximum Lightning Damage to Attacks +250 to Minimum Cold Damage to Attacks +1750 to Maximum Cold Damage to Attacks -(20 to 30)% to Enemy Fire Resistance -(20 to 30)% to Enemy Cold Resistance -(20 to 30)% to Enemy Lightning Resistance -(20 to 30)% to Enemy Poison Resistance +(3 to 5)% to Maximum Poison Resist +(3 to 5)% to Maximum Cold Resist +(3 to 5)% to Maximum Lightning Resist +(3 to 5)% to Maximum Fire Resist +(30 to 40)% Bonus to Dexterity Replenish Quantity |
The special effect doesn't stack if you dual wield this weapon. The elemental damage granted by dexterity is affected by fire/cold/lightning skill damage, but not properly displayed on the advanced character stat screen. |
|
Monkey King's Bar Mythical Arcane Staff
|
Item Level: 100
Required Level: 90 |
+(200 to 300)% Enhanced Damage 20% CTC Lvl 10 Monkey King's Wrath on Attack +(100 to 130)% Faster Run/Walk +(50 to 70)% Increased Attack Speed +150 to Minimum Damage to Attacks +250 to Maximum Damage to Attacks +(40 to 80)% Life Stolen per Hit -100% Target Defense +1 To Dodge +1 To Monkey King's Leap +(40 to 50)% Bonus to Dexterity Socketed (2 to 4) |
*Monkey King's Wrath is a special attack that rains a shower of rocks in a straight line, each rock dealing 150% weapon damage in a small area of effect. |
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Doomfletch's Prism Mythical Marksman Bow
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Item Level: 100
Required Level: 90 |
Gain 25% of
Physical Damage to Attack Bonuses as Extra Damage of each Element 8% CTC Lvl 20 Fire Enhanced Arrow on Striking 8% CTC Lvl 20 Cold Enhanced Arrow on Striking 8% CTC Lvl 20 Lightning Enhanced Arrow on Striking +(2 to 4) to All Skills +50% Increased Attack Speed -(40 to 50)% to Enemy Fire Resistance -(40 to 50)% to Enemy Cold Resistance -(40 to 50)% to Enemy Lightning Resistance +(30 to 50) to all Attributes |
The elemental damage granted by the physical damage is affected by fire/cold/lightning skill damage, but not properly displayed on the advanced character stat screen. |
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Buriza-Do Kyanon Mythical Odysseus Crossbow
|
Item Level: 100
Required Level: 90 |
Adds 2000-3000 cold damage over 40 seconds 10% CTC Lvl 1 Blizzard Cannon* on Striking 15% CTC Lvl 20 Cold Enhanced Arrow on Striking +200% Increased Attack Speed +3% Enhanced Maximum Damage (Based on Character Level) +150 to Minimum Damage to Attacks +200 to Maximum Damage to Attacks -(40 to 50)% to Enemy Cold Resistance Freezes target +1 Cannot Be Frozen |
Blizzard Cannon is a special attack that launches a fast missile which deals 150% weapon damage as Cold Damage and can hit for multiple times. Enemies hit have their cold resistance reduced by 50% and the effect works at 100% efficiency against cold immune enemies. |
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Duriel's Claws of Festering Agony Mythical Scissors Suwayyah
|
Item Level: 100
Required Level: 90 |
Reduces the duration of your Charged-Up Skills to 4 seconds
Level (30 to 50) Holy Freeze Aura When Equipped 3% CTC Lvl 60 Blades of Ice Discharge on Striking +50% chance for finishing moves to not consume charges +(40 to 50)% Increased Attack Speed +(30 to 50)% Faster Run/Walk +2% Enhanced Maximum Damage (Based on Character Level) +75 to Minimum Damage to Attacks +125 to Maximum Damage to Attacks -(20 to 30)% to Enemy Fire Resistance -(20 to 30)% to Enemy Cold Resistance -(20 to 30)% to Enemy Lightning Resistance -(20 to 30)% to Enemy Poison Resistance +(40 to 80)% to Cold Skill Damage |
Blades of Ice Discharge is a proc that simulates a 3 charge discharge of Blades of Ice. |
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Imperius' Undying Wrath
Mythical Dimensional Shard
|
Item Level: 100
Required Level: 90 |
Gain 1% Lightning Skill Damage per 2 Strength when Taking
Damage for 10 Seconds Lightning Skill Damage from Energy no Longer Works +(2 to 4) to All Skills +(80 to 100)% Faster Run/Walk +(40 to 50)% Faster Cast Rate -(40 to 50)% to Enemy Lightning Resistance +(50 to 65) to Strength +(160 to 200) to Mana Increase Maximum Mana (40 to 50)% +(8 to 10)% to Maximum Lightning Resist +(25 to 30)% Bonus to Strength |
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Rathma's Eternal Reign Mythical Ceremonial Dagger
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Item Level: 100
Required Level: 90 |
If you have at least 1000 Vitality, your Raised
Skeletons and your Summoned Skeleton King can use Empowered Poison Weapon* +(2 to 4) to All Skills +(15 to 25)% to Summon Physical and Magic Resists +(20 to 30)% to Summon Life +(40 to 50)% to Summon Damage -(40 to 50)% to Enemy Poison Resistance +1 To Teleport +(30 to 50) to all Attributes +(800 to 1000) to Mana +(40 to 50)% Bonus to Vitality Physical Resist: +(15 to 20)% |
Empowered Poison Weapon is a more powerful version of the regular Poison Weapon. |
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The Grim Reaper's Harvester Mythical Soul Destroyer
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Item Level: 100
Required Level: 90 |
You can Summon +(2 to 3) Additional Skeleton Kings with no
Cooldown Maximum Number of All Other Summons Reduced to 1 Undead Frenzy has 0 Cooldown and Reap Souls provides 15% additional Physical Damage and 5% Summon Damage per Level +(300 to 400)% Enhanced Damage +(4 to 7) to All Skills +(60 to 75)% Increased Attack Speed +100 to Minimum Damage to Attacks +150 to Maximum Damage to Attacks +(10 to 20)% to Summon Physical and Magic Resists +(25 to 30) To Reap Souls (Necromancer Only) All Resistances +(50 to 60) +(8 to 10)% Elemental Absorb Curse Duration Reduced by 100% +(250 to 300) Life after each Kill |
All other summons include non necromancer summons as well. Summon damage matters only at the time of summoning, so you need to resummon your skeleton kings while reap souls is active for the summon damage bonus to take effect. |
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Baal's Vile Whisper Mythical Magic Blade
|
Item Level: 100
Required Level: 90 |
With at least 1000% Fire, Cold and Lightning Resistances
combined this weapon can summon up to five times more Hydras 15% CTC Lvl 60 Lightning Hydra on Striking +(40 to 50)% Increased Attack Speed -(50 to 65)% to Enemy Lightning Resistance +(200 to 300) to Life +(200 to 300) to Mana Increase Maximum Mana (40 to 50)% +(30 to 40) Mana on Striking +(4 to 7)% to Maximum Poison Resist +(4 to 7)% to Maximum Cold Resist +(4 to 7)% to Maximum Lightning Resist +(4 to 7)% to Maximum Fire Resist All Resistances +(80 to 100) Physical Resist: +(20 to 30)% |
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The Triune's Harbinger of Apocalypse Mythical Petrified Staff
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Item Level: 100
Required Level: 90 |
This item can be corrupted up to 10 times Increase the Triumvirate Orb's damage by 10% for every corruption +(2 to 4) to All Skills +(80 to 100)% Faster Run/Walk +(40 to 50)% Faster Cast Rate Increase Maximum Mana (40 to 50)% Regenerate Mana (200 to 300)% +(75 to 100) to Energy Fire Resist +(50 to 75)% Cold Resist +(50 to 75)% Lightning Resist +(50 to 75)% +(30 to 40)% to Fire Skill Damage +(30 to 40)% to Cold Skill Damage +(30 to 40)% to Lightning Skill Damage -(15 to 25)% to Enemy Fire Resistance -(15 to 25)% to Enemy Cold Resistance -(15 to 25)% to Enemy Lightning Resistance +(10 to 20) to Triumvirate Orb |
Triumvirate Orb is a slow moving orb that fires tri elemental beams towards nearby
enemies.
Corruptions from other items also count toward the Triumvirate Orb's damage.
This item was designed by TiltedPrimate over the ESR Discord as a winner of the Mythical Unique Contest. |
|
Orion Mythical Ancient Bow
|
Item Level: 100
Required Level: 90 |
Attacks have a
10% chance to
deal three times
more total
damage 15% Chance to Cast Level 40 Lightning Enhanced Arrow on Striking Level 1 Celestial Resonance Aura When Equipped +3% Enhanced Maximum Damage (Based on Character Level) +(100 to 200) to Maximum Damage to Attacks +(500 to 1000) to Attack Rating -(20 to 30)% to Enemy Lightning Resistance +100% Deadly Strike +(20 to 30)% Bonus to Dexterity +(10 to 20) to Star Rupture +(10 to 20) to Rain of Stars |
Star rupture cannot deal damage directly. You need to aim it
slightly away from
the enemy. This bow is inspired by the Orion gun from the Borderlands 2 fight for your life lands mod, which in turn was inspired by the Borderlands 1 gun with the same name. |
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Athulua's Final Hunt Mythical Matriarchal Javelin
|
Item Level: 100
Required Level: 90 |
Pyre, Frost, Plague Javelin and Lightning Fury fire one additional main javelin
when below 33% Life
3% Chance to Cast Level 40 Inner Sight on Striking +(2 to 4) to Javelin and Spear Skills (Amazon Only) +(2 to 4) to Amazon Skill Levels +(80 to 100)% Faster Run/Walk +(30 to 40)% Increased Attack Speed -(20 to 30)% to Enemy Fire Resistance -(20 to 30)% to Enemy Cold Resistance -(20 to 30)% to Enemy Lightning Resistance -(20 to 30)% to Enemy Poison Resistance +(5 to 10)% Dodge Chance +1 To Athulua's Final Hunt Elemental Absorb (2 to 3)% +(50 to 100) Life after each Kill |
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Rathma's Endlessly Bleeding Spine Mythical Whale Hunter
|
Item Level: 100
Required Level: 90 |
Each
stack of Blood Empowerment
grants 10 Maximum Damage, 2%
Attack Speed and 2% Life Steal at the
cost of 10 Life per second per
stack. Lasts 3 seconds Maximum Stacks: 500 +(300 to 400)% Enhanced Damage 15% Chance to Cast Level 1 Blood Empowerment on Striking 8% Chance to cast level 1 Bloody Spear on Striking 2% Chance to Cast Level 60 Amplify Damage on Striking +75 to Minimum Damage to Attacks +125 to Maximum Damage to Attacks +2 to Maximum Damage to Attacks (Based on Character Level) -(40 to 50)% Target Defense +(20 to 40)% Life stolen per hit Curse Duration Reduced by (40 to 50)% (20 to 30)% Reanimate as: Revenant Of Corruption |
Bloody Spear is a 125% Weapon Damage projectile that pierces by default. |
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Yaerius' Celestial Beacon Mythical Ancient Shards |
Item Level: 100
Required Level: 90 |
You have a small chance to
summon Light's Fiery Beacons on
the battlefield on hitting an
enemy that grant 15%
Total Physical Damage and 15%
Maximum Life when you pick them
up This effect stacks up to 20 times and lasts 2 seconds 1% Chance to Cast Level 1 Celestial Empowerment on Striking 8% Chance to Cast Level 60 Lightning Enhanced Arrow on Striking 8% Chance to Cast Level 40 Fire Enhanced Arrow on Striking +(40 to 50)% Increased Attack Speed +3% Enhanced Maximum Damage (Based on Character Level) +3 to Maximum Damage to Attacks (Based on Character Level) +(200 to 400)% Bonus to Attack Rating -(20 to 30)% to Enemy Lightning Resistance -(20 to 30)% to Enemy Fire Resistance |
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Ancient Totem of Scosglen Mythical Shillelagh
|
Item Level: 100
Required Level: 90 |
Every 5 attacks, you gain Resonance with a specific element,
empowering the element and making Flameburst, Twister, or Frozen Blast fire
three times more
projectiles, respectively
Elemental spells now synergize across all elements 100% Chance to Cast level 2 Time Lapse when you Kill an Enemy Level (10 to 15) Scosglen Resonance Aura When Equipped +(2 to 4) to All Skills +(40 to 50)% Faster Cast Rate +(20 to 40)% to Fire Skill Damage +(20 to 40)% to Cold Skill Damage +(20 to 40)% to Physical Skill Damage +1 To Scosglen Empowerment All Resistances +(40 to 60) +(40 to 60) to Mana after each Kill |
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El'Druin, Excalibur of the Light Mythical Celestial Sword
|
Item Level: 100
Required Level: 90 |
Holy skills triggered by El'Druin deal Weapon Damage as Magic
Damage Gain 25% Enhanced Damage for every point of Light Radius +(300 to 400)% Enhanced Damage 10% Chance to Cast Level 1 Holy Bolt on Melee Attack 10% Chance to Cast Level 1 Blessed Hammer on Melee Attack 10% Chance to Cast Level 1 Fist of the Heavens on Melee Attack Level (10 to 15) El'Druin's Blessing Aura When Equipped +(40 to 50)% Increased Attack Speed +100 to Minimum Damage to Attacks +125 to Maximum Damage to Attacks +(1 to 2) Life on Striking Magic Resist +(15 to 30)% Physical Resist: +(15 to 30)% |
Holy Bolt and Blessed Hammer triggered by this blade deal 20% Weapon Damage as Magic Damage and no flat magic damage. Fist of the Heavens deals 125% Weapon Damage as Magic Damage and its secondary bolts deal 20% Weapon Damage as Magic Damage |
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Orpheus' Pillar of Hope Mythical Mage Staff
|
Item Level: 100
Required Level: 90 |
Each Stack of Underworld Empowerment grants 5% Poison, Magic and Physical Skill Damage for 2 seconds Maximum Stacks: 40 1% Chance to cast level 50 Time Lapse when Struck 50% Chance to Cast level 1 Underworld Empowerment when you Kill an Enemy Level 1 Underworld Resonance Aura When Equipped +(0 to 8) to All Skills +(0 to 30)% Skill Cooldown Reduction +10 To Splintering Javelin +(10 to 20) To Travel to the Underworld Increase Maximum Life +(30 to 50)% Damage Reduced by 50 Magic Damage Reduced by 50 |
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Tsukuyomi's Dying Light Mythical Katana
|
Item Level: 100
Required Level: 90 |
Attacks have a 3% chance to deal five times more total damage
+(200 to 300)% Enhanced Damage 33% Chance to Cast Level 1 Execute Discharge on Melee Attack Level 1 Quintuple Damage Aura When Equipped +2% Enhanced Maximum Damage (Based on Character Level) +(100 to 125) to Maximum Damage to Attacks -(25 to 75)% Target Defense +(30 to 50)% Deadly Strike +(10 to 20) To Shadow Descent +(20 to 30) To Dragon Blade (Assassin Only) Magic Resist +(10 to 20)% |
Execute Discharge discharges a fully charged, current level Execute |
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Void Crescent of a Thousand Cuts Mythical Arreat's Hatchet
|
Item Level: 100
Required Level: 90 |
Each stack of Spectral Maim reduces the enemy Magic Resists
by 0.2% and makes them take 5 Additional Physical Damage for 1 second Maximum Stacks: 1000 +(300 to 400)% Enhanced Damage 100% Chance to Cast Level 1 Spectral Maim on Striking 8% Chance to Cast Level 30 Thrown Axe on Striking 8% Chance to Cast Level 30 Magic Enhanced Axe on Striking +(100 to 150) to Minimum Damage to Attacks +(151 to 200) to Maximum Damage to Attacks Curse Duration Reduced by (40 to 50)% +(20 to 30)% Life Stolen per Hit +(400 to 500) to Attack Rating +(80 to 100) Bonus to Attack Rating |
The additional physical damage inflicted by spectral main is a fixed, unmodifiable amount of bonus physical damage. |
| Mythical Unique Armor | |||
| Name | Stats | Properties | Notes |
|
Headhunter
Mythical Hemp Band
|
Item Level: 100
Required Level: 90 |
2% Chance to Cast Level 1 Trophy of Speed when you Kill an Enemy 2% Chance to Cast Level 1 Trophy of Physical Damage when you Kill an Enemy 2% Chance to cast level 1 Trophy of Spell Damage when you Kill an Enemy 2% Chance to Cast Level 1 Trophy of Sustenance when you Kill an Enemy 2% Chance to Cast Level 1 Trophy of Resistances when you Kill an Enemy 2% Chance to Cast Level 1 Trophy of Stats when you Kill an Enemy 2% Chance to Cast Level 1 Trophy of All Skills when you Kill an Enemy +(80 to 100) to Strength +(80 to 100) to Dexterity +(150 to 200) to Life Increase Maximum Life (25 to 30)% |
Each trophy effect lasts 20 seconds. |
|
Avatar of Nature's Infused Horns Mythical Dream Spirit |
Item Level: 100
Required Level: 90 |
If you have at least 1000 dexterity, your Wolves can use
Pounce*
+(1 to 2) to Non-Unique Summons Limit 2% Chance to Cast Level 50 Time Stop when Taking Damage +(1 to 3) to All Skills +(80 to 100)% Faster Run/Walk +(10 to 20)% to Summon Physical and Magic Resists +(25 to 35)% to Summon Life +(20 to 30)% to Summon Damage +(400 to 500) to Life +(40 to 50)% Bonus to Dexterity Cannot Be Frozen |
Both Spirit and Dire Wolves can use Pounce. Pounce is both a strong area of effect and single target attack that teleports the wolf on top of its target to strike it |
|
Aegis of Corruption
Mythical Gemstoned Armor
|
Item Level: 100
Required Level: 90 |
If you have 20 Corrupted Items or more Equipped, your Direct
Damage Spells that have a Base Cooldown have their Total Damage Doubled 5% Chance to Cast Level 40 Cyclone Armor when Taking Damage +(2 to 3) to All Skills -(20 to 30)% to Enemy Fire Resistance -(20 to 30)% to Enemy Cold Resistance -(20 to 30)% to Enemy Lightning Resistance -(20 to 30)% to Enemy Poison Resistance +(20 to 30)% Skill Cooldown Reduction +(2000 to 2500) Defense +(80 to 100) to Vitality +(80 to 100) to Energy Increase Maximum Mana (40 to 50)% +(1 to 5)% to Maximum Poison Resist +(1 to 5)% to Maximum Cold Resist +(1 to 5)% to Maximum Lightning Resist +(1 to 5)% to Maximum Fire Resist All Resistances +(50 to 60) |
Direct damage spells mean spells that can be casted directly (e.g. Rain of Fire). The
damage bonus is a total multiplier to all bonuses (effectively a double damage
increase) Corrupted items can include both equipped items and charms (unique or not) |
|
Tathamet's Awakening Mythical Diadem
|
Item Level: 100
Required Level: 90 |
Your Teleport now automatically casts Immolation on use
+(300 to 500) Defense +(3 to 5) to Fire Skills +(30 to 40)% Faster Cast Rate -(20 to 30)% to Enemy Fire Resistance +(15 to 20)% Skill Cooldown Reduction +(200 to 400) to Life Regenerate Mana (200 to 300)% Fire Absorb +(8 to 10)% Cannot Be Frozen Socketed (1 to 2) |
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| Mythical Unique Jewelry | |||
| Name | Stats | Properties | Notes |
|
Mythical Highlord's Wrath Amulet
|
Item Level: 100
Required Level: 90 |
You have 10% chance to deal three times more total damage
Level 1 Triple Damage Aura When Equipped +2 to All Skills Replenish Life +(800 to 1500) Regenerate Mana (120 to 200)% Magic Resist +(10 to 15)% All Resistances +(30 to 50) Physical Resist: +(10 to 15)% |
The triple damage effect applies to all damage dealt, from all sources. That includes attacks, spells, holy auras etc. The effect stacks multiplicativiely with critical strike and deadly strike, but additively with the crossbow bonus damage (as well as other similar effects). |
|
The Ties that Bind Ring
|
Item Level: 100
Required Level: 90 |
Wearing two different The Ties That Bind variants causes their properties to double in magnitude Level 1 The Ties That Bind Aura when Equipped Adds 400-600 Fire Damage to Attacks +20% Fire Skill Damage Fire Resist +40% +15% Skill Cooldown Reduction Increase Maximum Life 30% +1 to The Ties That Bind |
The ring can come in one out of 7 variants. Each variant has some baseline stats (elemental damage, resist, spell damage) and some special stats (e.g. Maximum Life, Cooldown Reduction etc.). Wearing two different rings causes their modifiers to double in magnitude. |
|
Vessel of Souls Amulet
|
Item Level: 100
Required Level: 90 |
A mysterious force emanates from within, you
can hear the trapped souls... The souls' misery is so powerful you cannot equip the artifact at this time +(0 to 2) to Amazon Skill Levels +(0 to 2) to Assassin Skill Levels +(0 to 2) to Barbarian Skill Levels +(0 to 2) to Druid Skill Levels +(0 to 2) to Necromancer Skill Levels +(0 to 2) to Paladin Skill Levels +(0 to 2) to Sorceress Skill Levels Cannot Be Frozen (50% chance to spawn) +(50 to 200) to Life |
Vessel of Souls is a special mythical unique that can consume organs to gain various
bonuses. Check the Vessel of Souls page for a complete list of bonuses. |
| Dedicated Drops Mythical Uniques | |||
| Name | Stats | Properties | Notes |
|
Eternal Hourglass of the Timeless Sands Large Charm
|
Item Level: 100
Required Level: 90 |
You have a small chance to gain maximum cooldown
reduction for 3 seconds on kill
5% Chance to Cast Level 1 Power of the Timeless Sands when you Kill an Enemy +1 to All Skills +(20 to 40)% Faster Run/Walk +(20 to 40)% Increased Attack Speed +(20 to 40)% Faster Cast Rate +(20 to 40)% Faster Hit Recovery +(20 to 40)% Faster Block Rate +(10 to 15)% Skill Cooldown Reduction +(0 to 2)% to Maximum Poison Resist +(0 to 2)% to Maximum Cold Resist +(0 to 2)% to Maximum Lightning Resist +(0 to 2)% to Maximum Fire Resist |
Can be obtained on killing all eternal ancients in The Edge of Eternity and transmuting the dropped hourglass pieces |
|
Lich King's Essence
Amulet
|
Item Level: 100
Required Level: 90 |
If you have 15 or more Anointed
Items, you have 25% chance on kill to gain 1% Fire Skill Damage and 3-6 Fire Damage to Attacks for every 1% Fire Resistance you have 25% Chance to Cast Level 1 Steal Soul when you Kill an Enemy 5% CTC Lvl 25 Fire Enhanced Axe on Striking +(1 to 2) to All Skills +(15 to 25)% to Fire Skill Damage -(10 to 15)% to Enemy Fire Resistance +(5 to 15) To Empowered Enchant +(20 to 40) to all Attributes +(4 to 8)% to Maximum Fire Resist Fire Resist +(40 to 80)% Damage Reduced by (10 to 50) Cannot Be Frozen |
Can be obtained on killing The Lich King The amulet has 6 total variants, one for every element Despite the effect showing up visually, it won't work unless you have 15 anointed items |
|
Frostmourne Mythical Death Blade
|
Item Level: 100
Required Level: 90 |
1% CTC Lvl 60 Eternal Winter* on Striking Indestructible +(3 to 6) to All Skills +(30 to 60)% Increased Attack Speed +3% Enhanced Maximum Damage (Based on Character Level) +200 to Minimum Damage to Attacks +250 to Maximum Damage to Attacks -(30 to 60)% to Enemy Cold Resistance +(10 to 20) To Permafrost Storm +(30 to 60)% Bonus to All Attributes Elemental Absorb (8 to 10)% +(200 to 400) Life after each Kill |
Can be obtained on killing The Lich King Eternal Winter is a powerful area of effect spell that deals very high cold damage over time, lowering the cold resistance of affected enemies by 50% at 100% efficiency against immune monsters and their movement speed and attack/cast speed by 150%/50%, respectively. Eternal Winter benefits from the Aegis of Corruption spell damage increase. |
|
Rathma's Eternal Skull Small Charm
|
Item Level: 100
Required Level: 90 |
1% Chance to Cast Level 25 Time Lapse when Struck +1 to All Skills +3 To Undead Frenzy +17 To Undead Frenzy (Necromancer Only) +1 To Carry One Item Curse Duration Reduced by (20 to 30)% |
Can be obtained on killing Rathma. Can be upgraded by killing Rathma and Kor'nac, The Hollow Apostle within one minute of each other on /players 8 and transmuting the charm with itself. The charm gains +(10 to 20) to Raise Kor'nac, The Hollow Apostle |