Eastern Sun Resurrected 3.3
[Changelogs] [Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Uni Mythicals] [Sets] [Gems/Runes] [Runewords] [Cube Recipes] [Maps] [Corruption Outcomes] [Anointment Outcomes] [Endgame Maps] [Vessel of Souls]
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]

Keys
tors = Armor ring = Ring amul = Amulet boot = Boots glov = Gloves belt = Belt
scep = Scepter wand = Wand staf = Staff bow = Bow club = Club knif = Knife
spea = Spear tkni = Throwing Knife taxe = Throwing Axe jave = Javelin weap = Weapon mele = Melee Weapon
miss = Missile Weapon armo = Any Armor shld = Any Shield rod = Staves And Rods jewl = Jewel amaz = Amazon Item
necr = Necromancer Item pala = Paladin Item sorc = Sorceress Item h2h = Hand to Hand orb = Orb head = Voodoo Heads
phlm = Primal Helm pelt = Pelt cloa = Cloak (old) circ = Circlet scha = Small Charm mcha = Medium Charm
lcha = Large Charm arrm = Bow Quiver2 boqm = Crossbow Quiver2 helm = Helm mana = Sorceress Mana Blade ndgr = Necromancer Dagger
npol = Necromancer Polearm bjav = Barbarian Javs dclb = Druid Club asnx = Assassin 2H Katana xcha = Extra Charm zcha = Morph Charm
claw = Claw robe = Robe scrn = Spirit Crown ycha = Passive Enabler
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
General
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Sturdy 1 1 19 1 28 101 +20% Enhanced Defense

armo
Sturdy 1 4 25 3 28 101 +30% Enhanced Defense

armo
Strong 1 9 31 6 28 101 +40% Enhanced Defense

armo
Glorious 1 19 36 14 28 101 +50% Enhanced Defense

armo
Blessed 1 25 48 18 28 101 +65% Enhanced Defense

armo
Saintly 1 31 23 28 101 +80% Enhanced Defense

armo
Holy 1 36 27 28 101 +125% Enhanced Defense

armo
Awesome 1 48 32 28 101 +200% Enhanced Defense

armo
Godly 1 60 38 28 101 +300% Enhanced Defense

armo
Devious 1 7 5 20 102 Magic Damage Reduced by 1

circ, staf, wand, mana, orb
Blank 1 14 10 20 102 Magic Damage Reduced by 2

circ, staf, wand, mana, orb
Null 1 21 16 20 102 Magic Damage Reduced by (3 to 5)

circ, staf, wand, mana, orb
Antimagic 1 28 21 20 102 Magic Damage Reduced by (6 to 10)

circ, staf, wand, mana, orb
Jagged 1 1 14 1 42 105 +(10 to 20)% Enhanced Damage

weap, circ

Excluding:
staf, wand, orb
Deadly 1 5 20 3 42 105 +(21 to 30)% Enhanced Damage

weap, circ

Excluding:
staf, wand, orb
Vicious 1 8 26 6 42 105 +(31 to 40)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Brutal 1 14 32 10 42 105 +(41 to 50)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Massive 1 20 39 15 42 105 +(51 to 65)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Savage 1 26 19 42 105 +(66 to 80)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Merciless 1 32 24 42 105 +(81 to 100)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Ruthless 1 39 33 42 105 +(101 to 150)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Ferocious 1 45 40 42 105 +(151 to 200)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Cruel 1 51 46 42 105 +(201 to 300)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Bloodlust 75 50 14 105 +500% Enhanced Damage
Hit Causes Monster to Flee %+d%%
Drain Life -250

mele

Excluding:
staf, wand, orb
Bloodlust 1 90 60 21 105 +(301 to 400)% Enhanced Damage

weap

Excluding:
staf, wand, orb
Vulpine 1 9 27 6 18 107 +(10 to 20)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 18 41 12 18 107 +(21 to 40)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 30 21 18 107 +(41 to 80)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 50 39 5 107 +(81 to 150)% Damage Taken Goes To Mana

shld, amul, staf, wand, mana
White 1 90 60 5 107 +(151 to 300)% Damage Taken Goes To Mana

shld, staf
Tireless 1 6 27 4 16 108 Heal Stamina Plus +25%

boot
Tireless 1 14 50 10 16 108 Heal Stamina Plus +50%

boot
Rugged 1 1 16 1 16 109 +(20 to 30) Maximum Stamina

boot, belt, ring, amul, circ, glov
Rugged 1 8 32 6 16 109 +(31 to 50) Maximum Stamina

boot, belt, ring, amul, circ, glov
Vigorous 1 16 50 12 16 109 +(51 to 100) Maximum Stamina

boot, belt, ring, amul, circ, glov
Vigorous 1 30 21 16 109 +(101 to 200) Maximum Stamina

boot, belt, ring, amul, circ, glov
Vigorous 1 50 39 4 109 +(201 to 300) Maximum Stamina

boot, belt
Vigorous 1 90 60 4 109 +(301 to 500) Maximum Stamina

boot
Bronze 1 1 8 1 22 110 +(10 to 20) to Attack Rating

weap, ring, circ, amul, glov

Excluding:
staf, wand, orb
Iron 1 4 12 3 22 110 +(21 to 40) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, orb
Steel 1 8 17 6 22 110 +(41 to 60) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, orb
Silver 1 12 22 9 22 110 +(61 to 80) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, orb
Gold 1 17 27 12 22 110 +(81 to 100) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, orb
Platinum 1 22 32 16 22 110 +(101 to 120) to Attack Rating

weap, ring, circ

Excluding:
staf, wand, orb
Meteoric 1 27 20 22 110 +(121 to 150) to Attack Rating

weap, ring

Excluding:
staf, wand, orb
Strange 1 32 24 22 110 +(151 to 300) to Attack Rating

weap

Excluding:
staf, wand, orb
Weird 1 37 27 22 110 +(301 to 450) to Attack Rating

weap

Excluding:
staf, wand, orb
Sharp 1 5 27 3 35 111 +(10 to 20)% Enhanced Damage
+(10 to 20) to Attack Rating

weap

Excluding:
staf, wand, orb
Fine 1 12 38 9 35 111 +(21 to 30)% Enhanced Damage
+(21 to 40) to Attack Rating

weap

Excluding:
staf, wand, orb
Warrior's 1 19 47 13 35 111 +(31 to 40)% Enhanced Damage
+(41 to 60) to Attack Rating

weap

Excluding:
staf, wand, orb
Soldier's 1 27 56 19 35 111 +(41 to 50)% Enhanced Damage
+(61 to 80) to Attack Rating

weap

Excluding:
staf, wand, orb
Knight's 1 38 63 30 35 111 +(51 to 65)% Enhanced Damage
+(81 to 100) to Attack Rating

weap

Excluding:
staf, wand, orb
Lord's 1 47 39 35 111 +(66 to 80)% Enhanced Damage
+(101 to 120) to Attack Rating

weap

Excluding:
staf, wand, orb
King's 1 56 48 35 111 +(81 to 100)% Enhanced Damage
+(121 to 150) to Attack Rating

weap

Excluding:
staf, wand, orb
Master's 1 63 48 35 111 +(101 to 150)% Enhanced Damage
+(151 to 250) to Attack Rating

weap

Excluding:
staf, wand, orb
Grandmaster's 1 69 61 35 111 +(151 to 200)% Enhanced Damage
+(251 to 300) to Attack Rating

weap

Excluding:
staf, wand, orb
Grandmaster's 1 90 61 17 111 +(201 to 300)% Enhanced Damage
+(301 to 400) to Attack Rating

weap

Excluding:
staf, wand, orb
Glimmering 1 1 10 1 14 112 +0.25 to Attack Rating (Based on Character Level)
+1 to Light Radius

armo, staf, mana, wand, ring, amul
Glowing 1 6 15 4 14 112 +0.5 to Attack Rating (Based on Character Level)
+2 to Light Radius

armo, staf, mana, wand, ring, amul
Glowing 1 15 50 8 14 112 +0.5 to Attack Rating (Based on Character Level)
+(3 to 6) to Light Radius

armo, staf, mana, wand, ring, amul
Glowing 1 30 21 14 112 +1 to Attack Rating (Based on Character Level)
+(7 to 12) to Light Radius

scep, armo, amul, ring
Glowing 1 50 39 3 112 +1 to Attack Rating (Based on Character Level)
+(13 to 20) to Light Radius

scep, amul
Glowing 1 90 60 3 112 +1 to Attack Rating (Based on Character Level)
+(21 to 30) to Light Radius

scep
Felicitous 1 5 15 3 18 114 +(5 to 12)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Fortuitous 1 12 30 8 18 114 +(13 to 20)% Better Chance of Getting Magic Items

ring, amul, circ, staf, wand, mana
Fortuitous 1 30 21 18 114 +(21 to 40)% Better Chance of Getting Magic Items

ring, amul, circ, wand, mana
Fortuitous 1 50 39 5 114 +(41 to 80)% Better Chance of Getting Magic Items

ring, amul, circ, staf
Fortuitous 1 90 60 5 114 +(81 to 150)% Better Chance of Getting Magic Items

amul, circ, staf
Lizard's 1 3 14 2 20 115 +(3 to 5) to Mana

staf, wand, ring, amul, armo, mana
Snake's 1 6 20 4 20 115 +(5 to 10) to Mana

staf, wand, ring, amul, armo, mana
Serpent's 1 14 24 10 20 115 +(11 to 25) to Mana

staf, wand, ring, amul, armo, mana
Drake's 1 20 30 15 20 115 +(26 to 40) to Mana

staf, wand, ring, amul, armo, mana
Dragon's 1 24 18 20 115 +(41 to 60) to Mana

staf, wand, ring, amul, armo, mana
Wyrm's 1 30 22 20 115 +(61 to 80) to Mana

staf, wand, ring, amul, armo, mana
Great Wyrm's 1 37 29 20 115 +(81 to 120) to Mana

staf, wand, ring, amul, armo, mana
Bahamut's 1 45 37 10 115 +(121 to 250) to Mana

staf, amul, armo, mana
Shimmering 1 6 28 4 22 116 All Resistances +(3 to 7)

amul, circ, ring
Rainbow 1 18 39 13 22 116 All Resistances +(8 to 15)

amul, circ, ring
Scintillating 1 28 21 22 116 All Resistances +(16 to 20)

amul, circ, ring
Prismatic 1 39 31 22 116 All Resistances +(21 to 30)

amul, circ
Chromatic 1 50 42 11 116 All Resistances +(31 to 40)

amul, circ
Shimmering 1 6 28 4 28 116 All Resistances +(3 to 14)

shld
Rainbow 1 18 39 13 28 116 All Resistances +(15 to 30)

shld
Scintillating 1 28 21 28 116 All Resistances +(31 to 40)

shld
Prismatic 1 39 31 28 116 All Resistances +(41 to 50)

shld
Chromatic 1 50 42 14 116 All Resistances +(51 to 80)

shld
Azure 1 5 30 3 18 117 Cold Resist +(5 to 10)%

amul, circ, ring, armo
Lapis 1 12 45 9 18 117 Cold Resist +(11 to 25)%

amul, circ, ring, armo
Cobalt 1 18 13 18 117 Cold Resist +(26 to 40)%

amul, circ, ring, armo
Sapphire 1 25 18 18 117 Cold Resist +(41 to 60)%

amul, circ, boot
Crimson 1 5 30 3 18 118 Fire Resist +(5 to 10)%

amul, circ, ring, armo
Russet 1 12 45 9 18 118 Fire Resist +(11 to 25)%

amul, circ, ring, armo
Garnet 1 18 13 18 118 Fire Resist +(26 to 40)%

amul, circ, ring, armo
Ruby 1 25 18 18 118 Fire Resist +(41 to 60)%

amul, circ, boot
Tangerine 1 5 30 3 18 119 Lightning Resist +(5 to 10)%

amul, circ, ring, armo
Ocher 1 12 45 9 18 119 Lightning Resist +(11 to 25)%

amul, circ, ring, armo
Coral 1 18 13 18 119 Lightning Resist +(26 to 40)%

amul, circ, ring, armo
Amber 1 25 18 18 119 Lightning Resist +(41 to 60)%

amul, circ, boot
Beryl 1 5 30 3 18 120 Poison Resist +(5 to 10)%

amul, circ, ring, armo
Viridian 1 12 45 9 18 120 Poison Resist +(11 to 25)%

amul, circ, ring, armo
Jade 1 18 13 18 120 Poison Resist +(26 to 40)%

amul, circ, ring, armo
Emerald 1 25 18 18 120 Poison Resist +(41 to 60)%

amul, circ, boot
Triumphant 1 3 20 2 18 121 +1 to Mana after each Kill

weap, circ, ring
Victorious 1 17 40 12 18 121 +(2 to 4) to Mana after each Kill

weap, circ, ring
Champion's 1 30 60 20 9 121 +(5 to 10) to Mana after each Kill

weap, circ, ring
Champion's 1 50 39 6 121 +(11 to 20) to Mana after each Kill

weap, circ, ring
Champion's 1 90 60 3 121 +(21 to 40) to Mana after each Kill

weap, circ
Mechanist's 1 52 47 16 122 Socketed (2)

glov, belt, boot
Mechanist's 1 52 47 16 122 Socketed (3)

weap, tors, shld, helm
Jeweler's 39 27 20 122 Socketed (3)

weap, tors, shld, helm
Jeweler's 50 37 20 122 Socketed (4)

weap, tors, shld, helm
Jeweler's 61 47 16 122 Socketed (5)

weap, tors
Jeweler's 72 57 12 122 Socketed (6)

weap, tors
Assamic 1 1 20 1 14 123 +(25 to 50)% Damage to Demons
+(25 to 50) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand, orb
Arcadian 1 15 30 11 14 123 +(51 to 100)% Damage to Demons
+(51 to 100) to Attack Rating against Demons

weap, circ

Excluding:
staf, wand, orb
Unearthly 1 25 40 18 14 123 +(101 to 150)% Damage to Demons
+(101 to 150) to Attack Rating against Demons

weap

Excluding:
staf, wand, orb
Astral 1 35 27 14 123 +(151 to 250)% Damage to Demons
+(151 to 250) to Attack Rating against Demons

weap

Excluding:
staf, wand, orb
Elysian 1 45 37 14 123 +(256 to 400)% Damage to Demons
+(256 to 400) to Attack Rating against Demons

weap

Excluding:
staf, wand, orb
Consecrated 1 1 20 1 14 124 +(25 to 50)% Damage to Undead
+(25 to 50) to Attack Rating against Undead

weap, circ

Excluding:
staf, wand, orb
Pure 1 15 30 11 14 124 +(51 to 100)% Damage to Undead
+(51 to 100) to Attack Rating against Undead

weap

Excluding:
staf, wand, orb
Sacred 1 25 40 18 14 124 +(101 to 150)% Damage to Undead
+(101 to 150) to Attack Rating against Undead

weap

Excluding:
staf, wand, orb
Hallowed 1 35 27 14 124 +(151 to 250)% Damage to Undead
+(151 to 250) to Attack Rating against Undead

weap

Excluding:
staf, wand, orb
Divine 1 45 37 14 124 +(256 to 400)% Damage to Undead
+(256 to 400) to Attack Rating against Undead

weap

Excluding:
staf, wand, orb
Fletcher's 1 20 15 17 125 +1 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Bowyer's 1 40 30 17 125 +2 to Bow and Crossbow Skills (Amazon Only)

amul, circ, glov, miss, scrn
Archer's 1 60 45 17 125 +(3 to 4) to Bow and Crossbow Skills (Amazon Only)

amul, glov, miss, scrn
Acrobat's 1 20 15 17 125 +1 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Gymnast's 1 40 30 17 125 +2 to Passive and Magic Skills (Amazon Only)

amul, circ, glov, scrn
Athlete's 1 60 45 17 125 +(3 to 4) to Passive and Magic Skills (Amazon Only)

amul, glov, scrn
Harpoonist's 1 20 15 17 125 +1 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Spearmaiden's 1 40 30 17 125 +2 to Javelin and Spear Skills (Amazon Only)

amul, circ, glov, spea, scrn
Lancer's 1 60 45 17 125 +(3 to 4) to Javelin and Spear Skills (Amazon Only)

amul, glov, spea, scrn
Burning 1 20 15 17 125 +1 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Blazing 1 40 30 17 125 +2 to Fire Skills (Sorceress Only)

amul, circ, staf, mana, robe
Volcanic 1 60 45 17 125 +(3 to 4) to Fire Skills (Sorceress Only)

amul, staf, mana, robe
Sparking 1 20 15 17 125 +1 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Charged 1 40 30 17 125 +2 to Lightning Skills (Sorceress Only)

amul, circ, staf, mana, robe
Powered 1 60 45 17 125 +(3 to 4) to Lightning Skills (Sorceress Only)

amul, staf, mana, robe
Chilling 1 20 15 17 125 +1 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Freezing 1 40 30 17 125 +2 to Cold Skills (Sorceress Only)

amul, circ, staf, mana, robe
Glacial 1 60 45 17 125 +(3 to 4) to Cold Skills (Sorceress Only)

amul, staf, mana, robe
Hexing 1 20 15 17 125 +1 to Curses (Necromancer Only)

amul, circ, head, wand
Blighting 1 40 30 17 125 +2 to Curses (Necromancer Only)

amul, circ, head, wand
Accursed 1 60 45 17 125 +(3 to 4) to Curses (Necromancer Only)

amul, head, wand
Fungal 1 20 15 17 125 +1 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Noxious 1 40 30 17 125 +2 to Poison and Bone Skills (Necromancer Only)

amul, circ, head, wand, knif
Venomous 1 60 45 17 125 +(3 to 4) to Poison and Bone Skills (Necromancer Only)

amul, head, wand, knif
Graverobber's 1 20 15 17 125 +1 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Vodoun 1 40 30 17 125 +2 to Summoning Skills (Necromancer Only)

amul, circ, head, wand
Golemlord's 1 60 45 17 125 +(3 to 4) to Summoning Skills (Necromancer Only)

amul, head, wand
Lion Branded 1 20 15 17 125 +1 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Hawk Branded 1 40 30 17 125 +2 to Combat Skills (Paladin Only)

amul, circ, shld, scep
Rose Branded 1 60 45 17 125 +(3 to 4) to Combat Skills (Paladin Only)

amul, shld, scep
Captain's 1 20 15 17 125 +1 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Commander's 1 40 30 17 125 +2 to Offensive Auras (Paladin Only)

amul, circ, shld, scep
Marshal's 1 60 45 17 125 +(3 to 4) to Offensive Auras (Paladin Only)

amul, shld, scep
Preserver's 1 20 15 17 125 +1 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Warder's 1 40 30 17 125 +2 to Defensive Auras (Paladin Only)

amul, circ, shld, scep
Guardian's 1 60 45 17 125 +(3 to 4) to Defensive Auras (Paladin Only)

amul, shld, scep
Expert's 1 20 15 17 125 +1 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Veteran's 1 40 30 17 125 +2 to Combat Skills (Barbarian Only)

amul, circ, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Master's 1 60 45 17 125 +(3 to 4) to Combat Skills (Barbarian Only)

amul, phlm, mele

Excluding:
rod, amaz, sorc, necr, pala
Fanatic 1 20 15 17 125 +1 to Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Raging 1 40 30 17 125 +2 to Masteries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Furious 1 60 45 17 125 +(3 to 4) to Masteries (Barbarian Only)

amul, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Sounding 1 20 15 17 125 +1 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Resonant 1 40 30 17 125 +2 to Warcries (Barbarian Only)

amul, circ, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Echoing 1 60 45 17 125 +(3 to 4) to Warcries (Barbarian Only)

amul, phlm, mele, taxe, bjav

Excluding:
rod, amaz, sorc, necr, pala
Trainer's 1 20 15 17 125 +1 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Caretaker's 1 40 30 17 125 +2 to Summoning Skills (Druid Only)

amul, circ, club, pelt
Keeper's 1 60 45 17 125 +(3 to 4) to Summoning Skills (Druid Only)

amul, club, pelt
Spiritual 1 20 15 17 125 +1 to Shape Shifting Skills (Druid Only)

amul, circ, club, pelt
Feral 1 40 30 17 125 +2 to Shape Shifting Skills (Druid Only)

amul, circ, club, pelt
Communal 1 60 45 17 125 +(3 to 4) to Shape Shifting Skills (Druid Only)

amul, club, pelt
Nature's 1 20 15 17 125 +1 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Terra's 1 40 30 17 125 +2 to Elemental Skills (Druid Only)

amul, circ, club, pelt
Gaea's 1 60 45 17 125 +(3 to 4) to Elemental Skills (Druid Only)

amul, club, pelt
Entrapping 1 20 15 17 125 +1 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Trickster's 1 40 30 17 125 +2 to Traps (Assassin Only)

amul, circ, claw, asnx, tkni, cloa
Cunning 1 60 45 17 125 +(3 to 4) to Traps (Assassin Only)

amul, claw, asnx, tkni, cloa
Mentalist's 1 20 15 17 125 +1 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Psychic 1 40 30 17 125 +2 to Shadow Disciplines (Assassin Only)

amul, circ, claw, asnx, cloa
Shadow 1 60 45 17 125 +(3 to 4) to Shadow Disciplines (Assassin Only)

amul, claw, asnx, cloa
Shogukusha's 1 20 15 17 125 +1 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Sensei's 1 40 30 17 125 +2 to Martial Arts (Assassin Only)

amul, circ, claw, asnx, glov, cloa
Kenshi's 1 60 45 17 125 +(3 to 4) to Martial Arts (Assassin Only)

amul, claw, asnx, glov, cloa
Maiden's 1 36 30 16 125 +1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Maiden's 1 36 30 2 125 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+1 to Amazon Skill Levels

amul, circ, ring, scrn
Valkyrie's 1 90 67 15 125 +2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Bow and Crossbow Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Passive and Magic Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 1 90 67 1 125 +(1 to 2) to Javelin and Spear Skills (Amazon Only)
+2 to Amazon Skill Levels

amul, circ, scrn
Valkyrie's 90 67 14 125 +3 to Amazon Skill Levels

amul, circ, scrn
Angel's 1 36 30 16 125 +1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Fire Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Lightning Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Angel's 1 36 30 2 125 +(1 to 2) to Cold Skills (Sorceress Only)
+1 to Sorceress Skill Levels

amul, circ, ring
Arch-Angel's 1 90 67 15 125 +2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Fire Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Lightning Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 1 90 67 1 125 +(1 to 2) to Cold Skills (Sorceress Only)
+2 to Sorceress Skill Levels

amul, circ
Arch-Angel's 90 67 14 125 +3 to Sorceress Skill Levels

amul, circ
Summoner's 1 36 30 16 125 +1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Curses (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Summoner's 1 36 30 2 125 +(1 to 2) to Summoning Skills (Necromancer Only)
+1 to Necromancer Skill Levels

amul, circ, ring
Necromancer's 1 90 67 15 125 +2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Curses (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Poison and Bone Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 1 90 67 1 125 +(1 to 2) to Summoning Skills (Necromancer Only)
+2 to Necromancer Skill Levels

amul, circ
Necromancer's 90 67 14 125 +3 to Necromancer Skill Levels

amul, circ
Monk's 1 36 30 16 125 +1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Combat Skills (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Offensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Monk's 1 36 30 2 125 +(1 to 2) to Defensive Auras (Paladin Only)
+1 to Paladin Skill Levels

amul, circ, ring
Priest's 1 90 67 15 125 +2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Combat Skills (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Offensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 1 90 67 1 125 +(1 to 2) to Defensive Auras (Paladin Only)
+2 to Paladin Skill Levels

amul, circ
Priest's 90 67 14 125 +3 to Paladin Skill Levels

amul, circ
Slayer's 1 36 30 16 125 +1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Combat Skills (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Masteries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Slayer's 1 36 30 2 125 +(1 to 2) to Warcries (Barbarian Only)
+1 to Barbarian Skill Levels

amul, circ, ring
Berserker's 1 90 67 15 125 +2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Combat Skills (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Masteries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 1 90 67 1 125 +(1 to 2) to Warcries (Barbarian Only)
+2 to Barbarian Skill Levels

amul, circ
Berserker's 90 67 14 125 +3 to Barbarian Skill Levels

amul, circ
Shaman's 1 36 30 16 125 +1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Summoning Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Shape Shifting Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Shaman's 1 36 30 2 125 +(1 to 2) to Elemental Skills (Druid Only)
+1 to Druid Skill Levels

amul, circ, ring
Hierophant's 1 90 67 15 125 +2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Summoning Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Shape Shifting Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 1 90 67 1 125 +(1 to 2) to Elemental Skills (Druid Only)
+2 to Druid Skill Levels

amul, circ
Hierophant's 90 67 14 125 +3 to Druid Skill Levels

amul, circ
Magekiller's 1 36 30 16 125 +1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Traps (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Shadow Disciplines (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Magekiller's 1 36 30 2 125 +(1 to 2) to Martial Arts (Assassin Only)
+1 to Assassin Skill Levels

amul, circ, ring
Witch-hunter's 1 90 67 15 125 +2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Traps (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Shadow Disciplines (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 1 90 67 1 125 +(1 to 2) to Martial Arts (Assassin Only)
+2 to Assassin Skill Levels

amul, circ
Witch-hunter's 90 67 14 125 +3 to Assassin Skill Levels

amul, circ
Maiden's 1 30 22 22 125 +1 to Amazon Skill Levels

miss, spea
Valkyrie's 1 50 42 15 125 +2 to Amazon Skill Levels

miss, spea
Angel's 1 30 22 22 125 +1 to Sorceress Skill Levels

staf, mana
Arch-Angel's 1 50 42 15 125 +2 to Sorceress Skill Levels

staf, mana
Summoner's 1 30 22 22 125 +1 to Necromancer Skill Levels

head, wand, knif, npol
Necromancer's 1 50 42 15 125 +2 to Necromancer Skill Levels

head, wand, knif, npol
Monk's 1 30 22 22 125 +1 to Paladin Skill Levels

shld, scep
Priest's 1 50 42 15 125 +2 to Paladin Skill Levels

shld, scep
Slayer's 1 30 22 22 125 +1 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Berserker's 1 50 42 15 125 +2 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Shaman's 1 30 22 22 125 +1 to Druid Skill Levels

club, pelt
Hierophant's 1 50 42 15 125 +2 to Druid Skill Levels

club, pelt
Magekiller's 1 30 22 22 125 +1 to Assassin Skill Levels

claw, tkni, asnx
Witch-hunter's 1 50 42 15 125 +2 to Assassin Skill Levels

claw, tkni, asnx
Maiden's 1 36 30 8 125 +1 to Amazon Skill Levels

tors
Valkyrie's 1 70 67 5 125 +2 to Amazon Skill Levels

tors
Valkyrie's 1 90 75 2 125 +3 to Amazon Skill Levels

tors
Angel's 1 36 30 8 125 +1 to Sorceress Skill Levels

tors
Arch-Angel's 1 70 67 5 125 +2 to Sorceress Skill Levels

tors
Arch-Angel's 1 90 75 2 125 +3 to Sorceress Skill Levels

tors
Summoner's 1 36 30 8 125 +1 to Necromancer Skill Levels

tors
Necromancer's 1 70 67 5 125 +2 to Necromancer Skill Levels

tors
Necromancer's 1 90 75 2 125 +3 to Necromancer Skill Levels

tors
Monk's 1 36 30 8 125 +1 to Paladin Skill Levels

tors
Priest's 1 70 67 5 125 +2 to Paladin Skill Levels

tors
Priest's 1 90 75 2 125 +3 to Paladin Skill Levels

tors
Slayer's 1 36 30 8 125 +1 to Barbarian Skill Levels

tors
Berserker's 1 70 67 5 125 +2 to Barbarian Skill Levels

tors
Berserker's 1 90 75 2 125 +3 to Barbarian Skill Levels

tors
Shaman's 1 36 30 8 125 +1 to Druid Skill Levels

tors
Hierophant's 1 70 67 5 125 +2 to Druid Skill Levels

tors
Hierophant's 1 90 75 2 125 +3 to Druid Skill Levels

tors
Magekiller's 1 36 30 8 125 +1 to Assassin Skill Levels

tors
Witch-hunter's 1 70 67 5 125 +2 to Assassin Skill Levels

tors
Witch-hunter's 1 90 75 2 125 +3 to Assassin Skill Levels

tors
Valkyrie's 1 90 42 3 125 +3 to Amazon Skill Levels

miss, spea
Arch-Angel's 1 90 42 3 125 +3 to Sorceress Skill Levels

staf, mana
Necromancer's 1 90 42 3 125 +3 to Necromancer Skill Levels

head, wand, knif, npol
Priest's 1 90 42 3 125 +3 to Paladin Skill Levels

shld, scep
Berserker's 1 90 42 3 125 +3 to Barbarian Skill Levels

phlm, taxe, bjav, mele

Excluding:
rod, amaz, sorc, necr, pala
Hierophant's 1 90 42 3 125 +3 to Druid Skill Levels

club, pelt
Witch-hunter's 1 90 42 3 125 +3 to Assassin Skill Levels

claw, tkni, asnx
Snowflake 1 15 30 18 20 137 +(15 to 30) to Minimum Cold Damage to Attacks
+(31 to 60) to Maximum Cold Damage to Attacks

weap, circ
Snowflake 1 25 40 28 20 137 +(61 to 90) to Minimum Cold Damage to Attacks
+(91 to 127) to Maximum Cold Damage to Attacks

weap, circ
Shivering 1 30 60 33 20 137 +(128 to 187) to Minimum Cold Damage to Attacks
+(188 to 285) to Maximum Cold Damage to Attacks

weap
Shivering 1 35 90 38 20 137 +(286 to 330) to Minimum Cold Damage to Attacks
+(331 to 450) to Maximum Cold Damage to Attacks

weap
Boreal 1 45 48 20 137 +(451 to 525) to Minimum Cold Damage to Attacks
+(526 to 600) to Maximum Cold Damage to Attacks

weap
Hibernal 1 60 63 20 137 +(601 to 675) to Minimum Cold Damage to Attacks
+(676 to 825) to Maximum Cold Damage to Attacks

weap
Ember 1 15 30 18 20 137 +(20 to 35) to Minimum Fire Damage to Attacks
+(36 to 65) to Maximum Fire Damage to Attacks

weap, circ
Smoldering 1 25 40 28 20 137 +(66 to 95) to Minimum Fire Damage to Attacks
+(96 to 132) to Maximum Fire Damage to Attacks

weap
Smoldering 1 30 60 33 20 137 +(138 to 197) to Minimum Fire Damage to Attacks
+(198 to 295) to Maximum Fire Damage to Attacks

weap
Smoking 1 35 90 38 20 137 +(296 to 340) to Minimum Fire Damage to Attacks
+(341 to 460) to Maximum Fire Damage to Attacks

weap
Flaming 1 45 48 20 137 +(466 to 540) to Minimum Fire Damage to Attacks
+(541 to 615) to Maximum Fire Damage to Attacks

weap
Scorching 1 60 63 20 137 +(616 to 690) to Minimum Fire Damage to Attacks
+(691 to 840) to Maximum Fire Damage to Attacks

weap
Static 1 15 30 18 20 137 +1 to Minimum Lightning Damage to Attacks
+(46 to 120) to Maximum Lightning Damage to Attacks

weap, circ
Static 1 25 40 28 20 137 +1 to Minimum Lightning Damage to Attacks
+(121 to 270) to Maximum Lightning Damage to Attacks

weap, circ
Glowing 1 30 60 33 20 137 +1 to Minimum Lightning Damage to Attacks
+(271 to 540) to Maximum Lightning Damage to Attacks

weap
Buzzing 1 35 90 38 20 137 +1 to Minimum Lightning Damage to Attacks
+(541 to 900) to Maximum Lightning Damage to Attacks

weap
Arcing 1 45 48 20 137 +1 to Minimum Lightning Damage to Attacks
+(901 to 1200) to Maximum Lightning Damage to Attacks

weap
Shocking 1 60 63 20 137 +1 to Minimum Lightning Damage to Attacks
+(1201 to 1650) to Maximum Lightning Damage to Attacks

weap
Septic 1 15 30 18 20 137 Adds 75 Poison Damage to Attacks over 2 Seconds

weap, circ
Septic 1 25 40 28 20 137 Adds 187 Poison Damage to Attacks over 3 Seconds

weap, circ
Envenomed 1 30 60 33 20 137 Adds 525 Poison Damage to Attacks over 4 Seconds

weap
Corosive 1 35 90 38 20 137 Adds 1200 Poison Damage to Attacks over 5 Seconds

weap
Toxic 1 45 48 20 137 Adds 2250 Poison Damage to Attacks over 4 Seconds

weap
Pestilent 1 60 63 20 137 Adds 3750 Poison Damage to Attacks over 3 Seconds

weap
Elusive 1 9 15 6 18 143 +(20 to 40) Defense vs. Missile

shld, staf, wand, mana
Evasive 1 9 15 6 18 143 +(20 to 40) Defense vs. Melee

tors, staf, wand, mana
Infernal 1 90 60 16 144 Cold Absorb +(3 to 5)%

shld, tors
Chilling 1 90 60 16 144 Fire Absorb +(3 to 5)%

shld, tors
Static 1 90 60 16 144 Lightning Absorb +(3 to 5)%

shld, tors
Omniscient 1 16 45 12 18 145 Increase Maximum Mana +(5 to 8)%

ring, amul, staf, wand, mana
Sage 1 27 60 23 18 145 Increase Maximum Mana +(9 to 12)%

ring, amul, staf, wand, mana
Shrewd 1 38 34 18 145 Increase Maximum Mana +(13 to 16)%

ring, amul, staf, wand, mana
Shrewd 1 90 55 18 145 Increase Maximum Mana +(17 to 30)%

ring, amul, staf, wand, mana
Bright 1 16 45 12 18 146 Increase Maximum Life +(5 to 8)%

staf, wand, mana, tors, belt
Solar 1 27 60 23 18 146 Increase Maximum Life +(9 to 12)%

staf, wand, mana, tors, belt
Vivid 1 38 34 18 146 Increase Maximum Life +(13 to 16)%

staf, wand, mana, tors, belt
Vivid 1 90 55 18 146 Increase Maximum Life +(17 to 30)%

staf, wand, mana, tors, belt
Dazzling 1 29 60 25 18 147 Regenerate Mana +25%

staf, wand, mana, helm, ring, amul
Fascinating 1 50 50 18 147 Regenerate Mana +50%

staf, wand, mana, helm, ring, amul
Exhilarating 1 75 60 8 147 Regenerate Mana +(51 to 100)%

staf, wand, mana, orb, dclb, npol, ndgr
Overwhelming 1 85 65 4 147 Regenerate Mana +(101 to 200)%

staf, wand, mana, orb, dclb, npol, ndgr
Mighty 1 11 30 10 8 155 +(5 to 10) to Strength

weap, tors, belt, glov, boot

Excluding:
bow, jave, h2h
Energizing 1 18 45 16 8 155 +(11 to 15) to Strength

weap, ring, amul, tors, belt

Excluding:
bow, jave, h2h
Strengthening 1 23 75 20 8 155 +(16 to 20) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Empowering 1 26 24 4 155 +(21 to 30) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Titan's 1 45 38 2 155 +(31 to 40) to Strength

weap, ring, amul, tors

Excluding:
bow, jave, h2h
Exarch's 1 60 50 5 155 +(41 to 60) to Strength

weap, amul, tors

Excluding:
bow, jave, h2h
Fletcher's 1 11 30 10 8 155 +(5 to 10) to Dexterity

bow, jave, h2h, tors, belt, glov, boot
Archer's 1 18 45 16 8 155 +(11 to 15) to Dexterity

bow, jave, h2h, ring, amul, tors, belt
Thief's 1 23 75 20 8 155 +(16 to 20) to Dexterity

bow, jave, h2h, ring, amul, tors
Assassin's 1 26 24 4 155 +(21 to 30) to Dexterity

bow, jave, h2h, ring, amul, tors
Sharpshooter's 1 45 38 2 155 +(31 to 40) to Dexterity

bow, jave, h2h, ring, amul, tors
Hawkeye's 1 60 50 5 155 +(41 to 60) to Dexterity

bow, jave, h2h, amul, tors
Scholar's 1 11 30 10 8 155 +(5 to 10) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Sage's 1 18 45 16 8 155 +(11 to 15) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Wizard's 1 23 75 20 8 155 +(16 to 20) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Mystic's 1 26 24 4 155 +(21 to 30) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Seer's 1 45 38 2 155 +(31 to 40) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Genius' 1 60 50 5 155 +(41 to 60) to Energy

staf, wand, ndgr, dclb, orb, mana, scep
Brisk 1 18 18 20 156 +(10 to 15)% Faster Run/Walk

boot
Swift 1 38 25 20 156 +(20 to 25)% Faster Run/Walk

boot
Quick 1 54 45 20 156 +(30 to 35)% Faster Run/Walk

boot
Fleet 1 80 60 10 156 +(40 to 50)% Faster Run/Walk

boot
ArchMage's 1 40 70 30 20 157 +20% Faster Cast Rate
+(10 to 15) to Mana
Increase Maximum Mana +(10 to 15)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 1 50 40 20 157 +25% Faster Cast Rate
+(16 to 20) to Mana
Increase Maximum Mana +(16 to 20)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 1 80 60 10 157 +30% Faster Cast Rate
+(21 to 30) to Mana
Increase Maximum Mana +(21 to 30)%

staf, mana, wand, orb, dclb, ndgr, scep
ArchMage's 1 80 60 10 157 +50% Faster Cast Rate
+50 to Mana
Increase Maximum Mana +50%

staf, npol
Knowledgeable 1 35 30 20 158 +1 to All Skills

weap, ring, amul, armo

Excluding:
glov, belt, boot
Knowledgeable 1 90 50 1 158 +2 to All Skills

weap, amul, armo

Excluding:
glov, belt, boot
Knowledgeable 1 90 60 1 158 +3 to All Skills

weap
Blinding 80 60 18 161 +100% Increased Attack Speed

mele

Excluding:
staf, wand, orb
Horrific 1 25 1 16 164 Physical Resist: +(6 to 10)%

tors, shld, belt
Horrific 1 50 1 16 164 Physical Resist: +(11 to 15)%

tors, shld
Horrific 75 1 16 164 Physical Resist: +(16 to 20)%

tors, shld
Soulless 1 18 26 18 16 164 Damage Reduced by (3 to 5)

tors, shld
Soulless 1 26 35 24 16 164 Damage Reduced by (5 to 10)

tors, shld
Soulless 1 35 45 33 8 164 Damage Reduced by (11 to 15)

tors, shld
Soulless 1 45 43 4 164 Damage Reduced by (16 to 20)

tors, shld
Soulless 1 75 70 1 164 Damage Reduced by (21 to 40)

tors, shld
Heartless 1 18 26 18 16 164 Magic Damage Reduced by (3 to 5)

tors, shld
Heartless 1 26 35 24 16 164 Magic Damage Reduced by (5 to 10)

tors, shld
Heartless 1 35 45 33 8 164 Magic Damage Reduced by (11 to 15)

tors, shld
Heartless 1 45 43 4 164 Magic Damage Reduced by (16 to 20)

tors, shld
Heartless 1 75 70 1 164 Magic Damage Reduced by (21 to 40)

tors, shld
Miocene 1 1 20 1 18 165 +0.5 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 8 35 7 18 165 +1 Defense (Based on Character Level)

shld, glov, belt, boot
Oligocene 1 15 50 7 18 165 +1.5 Defense (Based on Character Level)

shld, glov, belt, boot
Eocene 1 22 60 15 18 165 +2 Defense (Based on Character Level)

shld, glov, belt, boot
Eocene 1 29 15 18 165 +2.5 Defense (Based on Character Level)

shld, glov, belt, boot
Paleocene 1 36 22 18 165 +3 Defense (Based on Character Level)

shld, tors
Paleocene 1 43 22 18 165 +3.5 Defense (Based on Character Level)

tors
Loud 1 1 1 18 166 +0.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Loud 1 10 8 18 166 +1% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Calling 1 20 16 18 166 +1.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Yelling 1 30 24 18 166 +2% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Shouting 1 40 32 18 166 +2.5% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Screaming 1 50 40 18 166 +3% Enhanced Maximum Damage (Based on Character Level)

weap

Excluding:
staf, wand, orb
Robineye 1 1 30 1 16 167 +0.5 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Sparroweye 1 10 50 7 16 167 +1 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Falconeye 1 20 15 16 167 +2 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Hawkeye 1 35 26 16 167 +3 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Eagleeye 1 50 37 16 167 +4 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Visionary 1 25 18 16 167 +0.25% Bonus to Attack Rating (Based on Character Level)

miss, helm
Knave's 1 1 1 18 168 +0.5 to Maximum Damage to Attacks (Based on Character Level)
+0.25 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Jack's 1 10 7 18 168 +1 to Maximum Damage to Attacks (Based on Character Level)
+0.5 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Jester's 1 20 15 18 168 +1.5 to Maximum Damage to Attacks (Based on Character Level)
+0.75 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Joker's 1 35 26 18 168 +2 to Maximum Damage to Attacks (Based on Character Level)
+1 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Trump 1 50 37 18 168 +2.5 to Maximum Damage to Attacks (Based on Character Level)
+1.25 to Attack Rating (Based on Character Level)

weap

Excluding:
staf, wand, orb
Mnemonic 1 25 60 18 16 169 +0.5 to Mana (Based on Character Level)

helm
Mnemonic 1 50 36 4 169 +2 to Mana (Based on Character Level)

helm
Strengthening 1 23 50 20 8 172 +(2 to 5)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, h2h, staf, wand, orb
Empowering 1 26 60 24 8 172 +(6 to 10)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, h2h, staf, wand, orb
Titan's 1 45 38 8 172 +(11 to 20)% Bonus to Strength

weap, ring, amul, tors

Excluding:
bow, h2h, staf, wand, orb
Exarch's 1 60 50 4 172 +(21 to 30)% Bonus to Strength

weap, tors

Excluding:
bow, h2h, staf, wand, orb
Thief's 1 23 50 20 8 172 +(2 to 5)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors
Assassin's 1 26 60 24 8 172 +(6 to 10)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors
Sharpshooter's 1 45 38 8 172 +(11 to 20)% Bonus to Dexterity

bow, jave, h2h, ring, amul, tors
Hawkeye's 1 60 50 4 172 +(21 to 30)% Bonus to Dexterity

bow, jave, h2h, tors
Wizard's 1 23 50 20 8 172 +(2 to 5)% Bonus to Energy

weap, ring, amul, tors
Mystic's 1 26 60 24 8 172 +(6 to 10)% Bonus to Energy

weap, ring, amul, tors
Seer's 1 45 38 8 172 +(11 to 20)% Bonus to Energy

weap, ring, amul, tors
Genius' 1 60 50 4 172 +(21 to 30)% Bonus to Energy

weap, tors
of the Trickster 1 50 35 4 173 +(10 to 20)% chance for finishing moves to not consume charges

h2h
of the Combatant 1 70 50 2 173 +(21 to 30)% chance for finishing moves to not consume charges

h2h
of the Master 1 90 65 1 173 +(31 to 40)% chance for finishing moves to not consume charges

h2h
Strengthening 1 23 50 20 4 174 +(2 to 4)% Bonus to All Attributes

ring, amul
Empowering 1 26 60 24 4 174 +(5 to 8)% Bonus to All Attributes

ring, amul
Titan's 1 45 38 2 174 +(9 to 14)% Bonus to All Attributes

ring, amul
Exarch's 1 60 50 1 174 +(15 to 20)% Bonus to All Attributes

ring, amul
Diablo's 1 90 75 1 175 Ethereal (Cannot be Repaired)
Indestructible

weap

Excluding:
staf, wand, orb
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Grand Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 2 101 +(6 to 10) Defense

lcha
Stout 1 7 35 5 2 101 +(11 to 20) Defense

lcha
Stout 1 12 50 9 2 101 +(21 to 30) Defense

lcha
Burly 1 17 65 12 2 101 +(31 to 40) Defense

lcha
Burly 1 22 16 2 101 +(41 to 50) Defense

lcha
Burly 1 27 20 2 101 +(51 to 60) Defense

lcha
Stalwart 1 32 24 2 101 +(61 to 80) Defense

lcha
Stalwart 1 37 29 2 101 +(81 to 110) Defense

lcha
Stalwart 1 42 34 2 101 +(111 to 150) Defense

lcha
Red 1 4 3 2 103 +(1 to 3) to Minimum Damage to Attacks

lcha
Sanguinary 1 40 32 2 103 +(4 to 6) to Minimum Damage to Attacks

lcha
Bloody 1 52 46 2 103 +(7 to 9) to Minimum Damage to Attacks

lcha
Bloody 52 46 2 103 +(10 to 15) to Minimum Damage to Attacks

lcha
Jagged 1 3 2 2 104 +(1 to 3) to Maximum Damage to Attacks

lcha
Forked 1 25 18 2 104 +(4 to 6) to Maximum Damage to Attacks

lcha
Forked 1 32 24 2 104 +(7 to 9) to Maximum Damage to Attacks

lcha
Serrated 1 39 31 2 104 +(10 to 13) to Maximum Damage to Attacks

lcha
Serrated 47 39 2 104 +(14 to 18) to Maximum Damage to Attacks

lcha
Assailant's 1 25 14 2 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

lcha
Assailant's 1 55 29 2 104 +0.25 to Maximum Damage to Attacks (Based on Character Level)

lcha
Assailant's 85 44 1 104 +0.375 to Maximum Damage to Attacks (Based on Character Level)

lcha
Rugged 1 1 1 3 109 +(20 to 50) Maximum Stamina

lcha
Rugged 1 11 7 3 109 +(51 to 100) Maximum Stamina

lcha
Rugged 1 21 16 3 109 +(101 to 200) Maximum Stamina

lcha
Bronze 1 1 1 2 110 +(6 to 10) to Attack Rating

lcha
Bronze 1 7 5 2 110 +(11 to 20) to Attack Rating

lcha
Iron 1 19 14 2 110 +(21 to 50) to Attack Rating

lcha
Iron 1 25 18 2 110 +(51 to 75) to Attack Rating

lcha
Steel 1 37 29 2 110 +(76 to 150) to Attack Rating

lcha
Steel 49 41 2 110 +(151 to 300) to Attack Rating

lcha
Fine 1 15 7 2 111 +(1 to 3) to Maximum Damage to Attacks
+(10 to 25) to Attack Rating

lcha
Fine 1 34 22 2 111 +(4 to 7) to Maximum Damage to Attacks
+(26 to 50) to Attack Rating

lcha
Sharp 1 53 37 2 111 +(8 to 10) to Maximum Damage to Attacks
+(51 to 75) to Attack Rating

lcha
Lizard's 1 1 25 1 3 115 +(3 to 10) to Mana

lcha
Lizard's 1 7 40 5 3 115 +(11 to 20) to Mana

lcha
Snake's 1 19 14 3 115 +(21 to 25) to Mana

lcha
Snake's 1 25 18 3 115 +(26 to 30) to Mana

lcha
Serpent's 1 37 29 3 115 +(36 to 40) to Mana

lcha
Serpent's 1 43 35 3 115 +(41 to 50) to Mana

lcha
Shimmering 1 8 6 2 116 All Resistances +(7 to 9)

lcha
Shimmering 14 10 2 116 All Resistances +(10 to 12)

lcha
Shimmering 35 27 2 116 All Resistances +(13 to 15)

lcha
Azure 1 1 1 2 117 Cold Resist +(7 to 15)%

lcha
Lapis 1 10 7 2 117 Cold Resist +(16 to 20)%

lcha
Cobalt 1 20 15 2 117 Cold Resist +(21 to 25)%

lcha
Sapphire 30 22 2 117 Cold Resist +(26 to 30)%

lcha
Crimson 1 1 1 2 118 Fire Resist +(7 to 15)%

lcha
Russet 1 10 7 2 118 Fire Resist +(16 to 20)%

lcha
Garnet 1 20 15 2 118 Fire Resist +(21 to 25)%

lcha
Ruby 30 22 2 118 Fire Resist +(26 to 30)%

lcha
Tangerine 1 1 1 2 119 Lightning Resist +(7 to 15)%

lcha
Ocher 1 10 7 2 119 Lightning Resist +(16 to 20)%

lcha
Coral 1 20 15 2 119 Lightning Resist +(21 to 25)%

lcha
Amber 30 22 2 119 Lightning Resist +(26 to 30)%

lcha
Beryl 1 1 1 2 120 Poison Resist +(7 to 15)%

lcha
Viridian 1 10 7 2 120 Poison Resist +(16 to 20)%

lcha
Jade 1 20 15 2 120 Poison Resist +(21 to 25)%

lcha
Emerald 30 22 2 120 Poison Resist +(26 to 30)%

lcha
Fletcher's 1 50 42 2 125 +1 to Bow and Crossbow Skills (Amazon Only)

lcha
Acrobat's 1 50 42 2 125 +1 to Passive and Magic Skills (Amazon Only)

lcha
Harpoonist's 1 50 42 2 125 +1 to Javelin and Spear Skills (Amazon Only)

lcha
Burning 1 50 42 2 125 +1 to Fire Skills (Sorceress Only)

lcha
Sparking 1 50 42 2 125 +1 to Lightning Skills (Sorceress Only)

lcha
Chilling 1 50 42 2 125 +1 to Cold Skills (Sorceress Only)

lcha
Hexing 1 50 42 2 125 +1 to Curses (Necromancer Only)

lcha
Fungal 1 50 42 2 125 +1 to Poison and Bone Skills (Necromancer Only)

lcha
Graverobber's 1 50 42 2 125 +1 to Summoning Skills (Necromancer Only)

lcha
Lion Branded 1 50 42 2 125 +1 to Combat Skills (Paladin Only)

lcha
Captain's 1 50 42 2 125 +1 to Offensive Auras (Paladin Only)

lcha
Preserver's 1 50 42 2 125 +1 to Defensive Auras (Paladin Only)

lcha
Expert's 1 50 42 2 125 +1 to Combat Skills (Barbarian Only)

lcha
Fanatic 1 50 42 2 125 +1 to Masteries (Barbarian Only)

lcha
Sounding 1 50 42 2 125 +1 to Warcries (Barbarian Only)

lcha
Trainer's 1 50 42 2 125 +1 to Summoning Skills (Druid Only)

lcha
Spiritual 1 50 42 2 125 +1 to Shape Shifting Skills (Druid Only)

lcha
Nature's 1 50 42 2 125 +1 to Elemental Skills (Druid Only)

lcha
Entrapping 1 50 42 2 125 +1 to Traps (Assassin Only)

lcha
Mentalist's 1 50 42 2 125 +1 to Shadow Disciplines (Assassin Only)

lcha
Shogukusha's 1 50 42 2 125 +1 to Martial Arts (Assassin Only)

lcha
Dazzling 1 29 25 2 149 Regenerate Mana +(10 to 15)%

lcha
Fascinating 1 50 35 2 149 Regenerate Mana +(16 to 20)%

lcha
Seer's 1 70 50 2 149 Regenerate Mana +(21 to 40)%

lcha
Seer's 70 50 2 149 Regenerate Mana +(41 to 60)%

lcha
Guardian's 1 10 4 2 150 +0.25 Defense (Based on Character Level)

lcha
Guardian's 1 20 11 2 150 +0.5 Defense (Based on Character Level)

lcha
Guardian's 1 30 18 2 150 +0.75 Defense (Based on Character Level)

lcha
Guardian's 1 40 25 2 150 +1 Defense (Based on Character Level)

lcha
Guardian's 1 50 31 1 150 +1.25 Defense (Based on Character Level)

lcha
Guardian's 60 38 1 150 +1.5 Defense (Based on Character Level)

lcha
Striker's 1 10 8 2 152 +0.125 to Attack Rating (Based on Character Level)

lcha
Striker's 1 20 15 2 152 +0.5 to Attack Rating (Based on Character Level)

lcha
Striker's 1 30 22 2 152 +0.875 to Attack Rating (Based on Character Level)

lcha
Striker's 1 40 29 2 152 +1.25 to Attack Rating (Based on Character Level)

lcha
Striker's 1 50 35 1 152 +1.625 to Attack Rating (Based on Character Level)

lcha
Striker's 60 42 1 152 +2 to Attack Rating (Based on Character Level)

lcha
Clever 1 10 6 2 153 +0.125 to Mana (Based on Character Level)

lcha
Clever 1 20 13 2 153 +0.25 to Mana (Based on Character Level)

lcha
Clever 1 30 20 2 153 +0.375 to Mana (Based on Character Level)

lcha
Clever 1 40 27 2 153 +0.5 to Mana (Based on Character Level)

lcha
Clever 1 50 33 1 153 +0.625 to Mana (Based on Character Level)

lcha
Clever 60 40 1 153 +0.75 to Mana (Based on Character Level)

lcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Large Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 3 101 +(4 to 7) Defense

mcha
Stout 1 7 35 5 3 101 +(8 to 15) Defense

mcha
Stout 1 12 50 9 3 101 +(16 to 22) Defense

mcha
Burly 1 17 65 12 3 101 +(23 to 30) Defense

mcha
Burly 1 22 16 3 101 +(31 to 37) Defense

mcha
Stalwart 1 27 20 3 101 +(38 to 45) Defense

mcha
Stalwart 1 32 24 3 101 +(46 to 60) Defense

mcha
Stalwart 1 37 29 3 101 +(61 to 82) Defense

mcha
Stalwart 1 42 34 3 101 +(83 to 112) Defense

mcha
Red 1 11 8 2 103 +(1 to 2) to Minimum Damage to Attacks

mcha
Sanguinary 1 33 25 2 103 +(3 to 4) to Minimum Damage to Attacks

mcha
Bloody 1 55 47 2 103 +(5 to 6) to Minimum Damage to Attacks

mcha
Bloody 55 47 2 103 +(7 to 10) to Minimum Damage to Attacks

mcha
Jagged 1 10 7 3 104 +(1 to 2) to Maximum Damage to Attacks

mcha
Jagged 1 20 15 3 104 +(3 to 4) to Maximum Damage to Attacks

mcha
Forked 1 30 22 3 104 +(5 to 6) to Maximum Damage to Attacks

mcha
Forked 1 40 32 3 104 +(7 to 10) to Maximum Damage to Attacks

mcha
Serrated 50 42 3 104 +(11 to 14) to Maximum Damage to Attacks

mcha
Assailant's 1 45 23 2 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

mcha
Assailant's 85 46 1 104 +0.25 to Maximum Damage to Attacks (Based on Character Level)

mcha
Rugged 1 1 1 3 109 +(15 to 35) Maximum Stamina

mcha
Rugged 1 11 7 3 109 +(36 to 75) Maximum Stamina

mcha
Rugged 1 21 16 3 109 +(76 to 150) Maximum Stamina

mcha
Bronze 1 1 1 3 110 +(4 to 7) to Attack Rating

mcha
Bronze 1 7 5 3 110 +(8 to 15) to Attack Rating

mcha
Iron 1 24 18 3 110 +(16 to 37) to Attack Rating

mcha
Iron 1 32 26 3 110 +(38 to 56) to Attack Rating

mcha
Steel 1 40 36 3 110 +(57 to 112) to Attack Rating

mcha
Steel 48 44 3 110 +(113 to 225) to Attack Rating

mcha
Fine 1 28 18 3 111 +(1 to 2) to Maximum Damage to Attacks
+(7 to 15) to Attack Rating

mcha
Sharp 1 51 37 3 111 +(3 to 5) to Maximum Damage to Attacks
+(16 to 35) to Attack Rating

mcha
Sharp 1 51 37 3 111 +(6 to 7) to Maximum Damage to Attacks
+(36 to 50) to Attack Rating

mcha
Lizard's 1 1 25 1 4 115 +(2 to 7) to Mana

mcha
Lizard's 1 9 40 6 4 115 +(8 to 10) to Mana

mcha
Lizard's 1 17 12 4 115 +(11 to 14) to Mana

mcha
Snake's 1 33 25 4 115 +(19 to 26) to Mana

mcha
Serpent's 1 41 33 4 115 +(27 to 33) to Mana

mcha
Serpent's 1 49 41 4 115 +(34 to 40) to Mana

mcha
Shimmering 1 17 12 2 116 All Resistances +(4 to 5)

mcha
Shimmering 34 26 2 116 All Resistances +(6 to 8)

mcha
Shimmering 34 26 2 116 All Resistances +(9 to 10)

mcha
Azure 1 1 1 2 117 Cold Resist +(5 to 10)%

mcha
Lapis 1 16 12 2 117 Cold Resist +(11 to 15)%

mcha
Cobalt 1 25 18 2 117 Cold Resist +(16 to 18)%

mcha
Sapphire 35 27 2 117 Cold Resist +(19 to 22)%

mcha
Crimson 1 1 1 2 118 Fire Resist +(5 to 10)%

mcha
Russet 1 16 12 2 118 Fire Resist +(11 to 15)%

mcha
Garnet 1 25 18 2 118 Fire Resist +(16 to 18)%

mcha
Ruby 35 27 2 118 Fire Resist +(19 to 22)%

mcha
Tangerine 1 1 1 2 119 Lightning Resist +(5 to 10)%

mcha
Ocher 1 16 12 2 119 Lightning Resist +(11 to 15)%

mcha
Coral 1 25 18 2 119 Lightning Resist +(16 to 18)%

mcha
Amber 35 27 2 119 Lightning Resist +(19 to 22)%

mcha
Beryl 1 1 1 2 120 Poison Resist +(5 to 10)%

mcha
Viridian 1 16 12 2 120 Poison Resist +(11 to 15)%

mcha
Jade 1 25 18 2 120 Poison Resist +(16 to 18)%

mcha
Emerald 35 27 2 120 Poison Resist +(19 to 22)%

mcha
Skillful 1 38 1 2 125 +3 To Random Amazon Skill (Amazon Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Sorceress Skill (Sorceress Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Necromancer Skill (Necromancer Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Paladin Skill (Paladin Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Barbarian Skill (Barbarian Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Druid Skill (Druid Only)

mcha
Skillful 1 38 1 2 125 +3 To Random Assassin Skill (Assassin Only)

mcha
Dazzling 1 29 25 2 149 Regenerate Mana +(7 to 11)%

mcha
Fascinating 1 50 35 2 149 Regenerate Mana +(12 to 15)%

mcha
Seer's 1 70 50 2 149 Regenerate Mana +(16 to 30)%

mcha
Seer's 70 50 2 149 Regenerate Mana +(30 to 45)%

mcha
Guardian's 1 15 8 2 150 +0.25 Defense (Based on Character Level)

mcha
Guardian's 1 30 19 2 150 +0.5 Defense (Based on Character Level)

mcha
Guardian's 1 45 30 2 150 +0.75 Defense (Based on Character Level)

mcha
Guardian's 60 41 1 150 +1 Defense (Based on Character Level)

mcha
Striker's 1 15 12 2 152 +0.125 to Attack Rating (Based on Character Level)

mcha
Striker's 1 30 23 2 152 +0.5 to Attack Rating (Based on Character Level)

mcha
Striker's 1 45 34 2 152 +0.875 to Attack Rating (Based on Character Level)

mcha
Striker's 60 45 1 152 +1.375 to Attack Rating (Based on Character Level)

mcha
Clever 1 15 10 2 153 +0.125 to Mana (Based on Character Level)

mcha
Clever 1 30 21 2 153 +0.25 to Mana (Based on Character Level)

mcha
Clever 1 45 32 2 153 +0.375 to Mana (Based on Character Level)

mcha
Clever 60 43 1 153 +0.5 to Mana (Based on Character Level)

mcha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Small Charms
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Stout 1 1 20 1 5 101 +(3 to 5) Defense

scha
Stout 1 7 35 5 5 101 +(6 to 10) Defense

scha
Burly 1 12 50 9 5 101 +(11 to 15) Defense

scha
Stalwart 1 17 65 12 5 101 +(16 to 20) Defense

scha
Stalwart 1 22 16 5 101 +(21 to 25) Defense

scha
Stalwart 1 27 20 5 101 +(26 to 30) Defense

scha
Stalwart 1 32 24 5 101 +(31 to 40) Defense

scha
Stalwart 1 37 29 5 101 +(41 to 55) Defense

scha
Stalwart 1 42 34 5 101 +(56 to 75) Defense

scha
Red 1 24 16 2 103 +(1 to 2) to Minimum Damage to Attacks

scha
Sanguinary 1 41 33 2 103 +(2 to 3) to Minimum Damage to Attacks

scha
Bloody 1 58 50 2 103 +(3 to 4) to Minimum Damage to Attacks

scha
Bloody 58 50 2 103 +(5 to 7) to Minimum Damage to Attacks

scha
Jagged 1 23 17 4 104 +1 to Maximum Damage to Attacks

scha
Forked 1 38 30 4 104 +(2 to 3) to Maximum Damage to Attacks

scha
Serrated 1 53 45 4 104 +(3 to 4) to Maximum Damage to Attacks

scha
Serrated 1 65 51 4 104 +(5 to 6) to Maximum Damage to Attacks

scha
Serrated 65 51 4 104 +(7 to 9) to Maximum Damage to Attacks

scha
Assailant's 85 48 1 104 +0.125 to Maximum Damage to Attacks (Based on Character Level)

scha
Rugged 1 1 1 3 109 +(10 to 25) Maximum Stamina

scha
Rugged 1 11 7 3 109 +(26 to 50) Maximum Stamina

scha
Rugged 1 21 16 3 109 +(51 to 100) Maximum Stamina

scha
Bronze 1 1 1 5 110 +(3 to 5) to Attack Rating

scha
Bronze 1 16 15 5 110 +(6 to 10) to Attack Rating

scha
Iron 1 32 31 5 110 +(11 to 25) to Attack Rating

scha
Steel 1 48 49 5 110 +(26 to 37) to Attack Rating

scha
Steel 1 48 49 5 110 +(38 to 75) to Attack Rating

scha
Steel 48 49 5 110 +(76 to 150) to Attack Rating

scha
Fine 1 51 37 4 111 +(1 to 2) to Maximum Damage to Attacks
+(5 to 10) to Attack Rating

scha
Fine 1 65 51 4 111 +(3 to 4) to Maximum Damage to Attacks
+(11 to 25) to Attack Rating

scha
Fine 1 80 63 4 111 +(4 to 5) to Maximum Damage to Attacks
+(26 to 35) to Attack Rating

scha
Lizard's 1 1 25 1 6 115 +(1 to 4) to Mana

scha
Lizard's 1 12 40 9 6 115 +(5 to 10) to Mana

scha
Snake's 1 32 24 6 115 +(11 to 12) to Mana

scha
Serpent's 1 48 40 6 115 +(13 to 15) to Mana

scha
Serpent's 1 48 40 6 115 +(16 to 20) to Mana

scha
Serpent's 1 48 40 6 115 +(21 to 25) to Mana

scha
Shimmering 1 33 25 2 116 All Resistances +(2 to 4)

scha
Shimmering 33 25 2 116 All Resistances +(4 to 6)

scha
Shimmering 33 25 2 116 All Resistances +(7 to 8)

scha
Azure 1 1 1 2 117 Cold Resist +(4 to 7)%

scha
Lapis 1 14 10 2 117 Cold Resist +(8 to 10)%

scha
Cobalt 1 27 20 2 117 Cold Resist +(11 to 12)%

scha
Sapphire 40 32 2 117 Cold Resist +(13 to 14)%

scha
Crimson 1 1 1 2 118 Fire Resist +(4 to 7)%

scha
Russet 1 14 10 2 118 Fire Resist +(8 to 10)%

scha
Garnet 1 27 20 2 118 Fire Resist +(11 to 12)%

scha
Ruby 40 32 2 118 Fire Resist +(13 to 14)%

scha
Tangerine 1 1 1 2 119 Lightning Resist +(4 to 7)%

scha
Ocher 1 14 10 2 119 Lightning Resist +(8 to 10)%

scha
Coral 1 27 20 2 119 Lightning Resist +(11 to 12)%

scha
Amber 40 32 2 119 Lightning Resist +(13 to 14)%

scha
Beryl 1 1 1 2 120 Poison Resist +(4 to 7)%

scha
Viridian 1 14 10 2 120 Poison Resist +(8 to 10)%

scha
Jade 1 27 20 2 120 Poison Resist +(11 to 12)%

scha
Emerald 40 32 2 120 Poison Resist +(13 to 14)%

scha
Dazzling 1 29 25 2 149 Regenerate Mana +(5 to 7)%

scha
Fascinating 1 50 35 2 149 Regenerate Mana +(8 to 10)%

scha
Seer's 1 70 50 2 149 Regenerate Mana +(11 to 20)%

scha
Seer's 70 50 2 149 Regenerate Mana +(21 to 30)%

scha
Guardian's 1 32 20 2 150 +0.25 Defense (Based on Character Level)

scha
Guardian's 64 44 1 150 +0.5 Defense (Based on Character Level)

scha
Striker's 1 32 24 2 152 +0.25 to Attack Rating (Based on Character Level)

scha
Striker's 64 48 1 152 +0.625 to Attack Rating (Based on Character Level)

scha
Clever 1 32 22 2 153 +0.125 to Mana (Based on Character Level)

scha
Clever 64 46 1 153 +0.25 to Mana (Based on Character Level)

scha
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Jewels
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Blanched 1 1 1 8 101 +(10 to 40) Defense

jewl
Eburin 1 16 12 8 101 +(41 to 80) Defense

jewl
Bone 1 32 24 8 101 +(81 to 150) Defense

jewl
Ivory 64 56 8 101 +(151 to 250) Defense

jewl
Scarlet 1 8 6 10 103 +(1 to 5) to Minimum Damage to Attacks

jewl
Crimson 1 38 30 10 103 +(6 to 10) to Minimum Damage to Attacks

jewl
Carbuncle 1 12 9 10 104 +(1 to 7) to Maximum Damage to Attacks

jewl
Carmine 1 35 27 10 104 +(8 to 15) to Maximum Damage to Attacks

jewl
Vermillion 58 45 10 104 +(16 to 25) to Maximum Damage to Attacks

jewl
Cinnabar 1 1 1 12 105 +(6 to 12)% Enhanced Damage

jewl
Rusty 1 13 9 12 105 +(13 to 25)% Enhanced Damage

jewl
Realgar 1 45 37 10 105 +(26 to 40)% Enhanced Damage

jewl
Ruby 1 66 58 8 105 +(41 to 60)% Enhanced Damage

jewl
Dun 1 7 5 10 107 +(10 to 20)% Damage Taken Goes To Mana

jewl
Brown 1 39 31 8 108 Heal Stamina Plus +(15 to 30)%

jewl
Chestnut 1 1 1 8 109 +(10 to 15) Maximum Stamina

jewl
Maroon 1 17 12 8 109 +(16 to 30) Maximum Stamina

jewl
Nickel 1 1 1 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(10 to 20) to Attack Rating

jewl
Tin 1 8 6 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(21 to 40) to Attack Rating

jewl
Silver 1 25 18 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(41 to 60) to Attack Rating

jewl
Argent 44 36 8 110 +0.375 to Maximum Damage to Attacks (Based on Character Level)
+(61 to 120) to Attack Rating

jewl
Bright 1 1 1 8 112 +0.5 to Attack Rating (Based on Character Level)
+1 to Light Radius

jewl
Emerald 1 16 12 10 114 +(10 to 30)% Better Chance of Getting Magic Items

jewl
Zircon 1 1 1 10 115 +(3 to 16) to Mana

jewl
Jacinth 1 28 21 10 115 +(17 to 32) to Mana

jewl
Turquoise 45 37 10 115 +(33 to 64) to Mana

jewl
Shimmering 1 16 12 8 116 All Resistances +(5 to 10)

jewl
Scintillating 34 26 8 116 All Resistances +(11 to 15)

jewl
Lapis Lazuli 1 2 1 10 117 Cold Resist +(10 to 20)%

jewl
Sapphire 1 19 14 10 117 Cold Resist +(21 to 40)%

jewl
Garnet 1 2 1 10 117 Fire Resist +(10 to 20)%

jewl
Ruby 1 18 13 10 117 Fire Resist +(21 to 40)%

jewl
Camphor 1 2 1 10 117 Lightning Resist +(10 to 20)%

jewl
Ambergris 1 19 14 10 117 Lightning Resist +(21 to 40)%

jewl
Beryl 1 2 1 10 117 Poison Resist +(10 to 20)%

jewl
Jade 1 19 14 10 117 Poison Resist +(21 to 40)%

jewl
Aureolin 1 22 16 10 121 +(4 to 12) to Mana after each Kill

jewl
Diamond 1 16 19 8 123 +(50 to 75)% Damage to Demons
+(50 to 75) to Attack Rating against Demons

jewl
Diamond 1 65 51 8 123 +(76 to 150)% Damage to Demons
+(76 to 150) to Attack Rating against Demons

jewl
Maiden's 1 72 48 6 125 +1 to Amazon Skill Levels

jewl
Monk's 1 72 48 6 125 +1 to Paladin Skill Levels

jewl
Summoner's 1 72 48 6 125 +1 to Necromancer Skill Levels

jewl
Angel's 1 72 48 6 125 +1 to Sorceress Skill Levels

jewl
Slayer's 1 72 48 6 125 +1 to Barbarian Skill Levels

jewl
Shaman's 1 72 48 6 125 +1 to Druid Skill Levels

jewl
Magekiller's 1 72 48 6 125 +1 to Assassin Skill Levels

jewl
Pearl 1 8 13 8 142 +(50 to 75)% Damage to Undead
+(50 to 75) to Attack Rating against Undead

jewl
Pearl 1 60 46 8 142 +(76 to 150)% Damage to Undead
+(76 to 150) to Attack Rating against Undead

jewl
Quality 1 13 9 8 143 +(8 to 15)% Enhanced Damage
+10% Bonus to Attack Rating

jewl
Superior 1 45 27 8 143 +(16 to 30)% Enhanced Damage
+15% Bonus to Attack Rating

jewl
Excellent 1 66 45 4 143 +(31 to 45)% Enhanced Damage
+20% Bonus to Attack Rating

jewl
Dazzling 1 29 25 8 144 Regenerate Mana +(15 to 30)%

jewl
Fascinating 1 50 50 8 144 Regenerate Mana +(31 to 60)%

jewl
Fascinating 50 50 8 144 Regenerate Mana +(61 to 120)%

jewl
Colorful 1 20 15 8 145 Adds 20-45 Fire Damage to Attacks
Adds 15-40 Cold Damage to Attacks over 6 Seconds
Adds 1-60 Lightning Damage to Attacks

jewl
Colorful 1 35 30 8 145 Adds 46-85 Fire Damage to Attacks
Adds 41-80 Cold Damage to Attacks over 6 Seconds
Adds 1-130 Lightning Damage to Attacks

jewl
Colorful 50 45 8 145 Adds 86-155 Fire Damage to Attacks
Adds 81-150 Cold Damage to Attacks over 6 Seconds
Adds 1-250 Lightning Damage to Attacks

jewl
Brisk 1 18 18 8 146 +10% Faster Run/Walk

jewl
Swift 1 38 25 8 146 +15% Faster Run/Walk

jewl
Strengthening 1 23 20 8 147 +(10 to 20) to Strength

jewl
Empowering 1 40 25 8 147 +(21 to 30) to Strength

jewl
Titan's 1 65 50 4 147 +(31 to 40) to Strength

jewl
Exarch's 65 50 4 147 +(41 to 50) to Strength

jewl
Fletcher's 1 23 20 8 147 +(10 to 20) to Dexterity

jewl
Archer's 1 40 25 8 147 +(21 to 30) to Dexterity

jewl
Thief's 1 65 50 4 147 +(31 to 40) to Dexterity

jewl
Assassin's 65 50 4 147 +(41 to 50) to Dexterity

jewl
Scholar's 1 23 20 8 147 +(10 to 20) to Energy

jewl
Sage's 1 40 25 8 147 +(21 to 30) to Energy

jewl
Wizard's 1 65 50 4 147 +(31 to 40) to Energy

jewl
Mystic's 65 50 4 147 +(41 to 50) to Energy

jewl
Bright 1 16 12 8 148 Increase Maximum Life +(5 to 8)%

jewl
Solar 1 27 23 8 148 Increase Maximum Life +(9 to 12)%

jewl
Vivid 1 38 34 4 148 Increase Maximum Life +(13 to 16)%

jewl
Vivid 38 34 4 148 Increase Maximum Life +(17 to 20)%

jewl
Omniscient 1 16 12 8 149 Increase Maximum Mana +(5 to 8)%

jewl
Sage 1 27 23 8 149 Increase Maximum Mana +(9 to 12)%

jewl
Shrewd 1 38 34 4 149 Increase Maximum Mana +(13 to 16)%

jewl
Shrewd 38 34 4 149 Increase Maximum Mana +(17 to 20)%

jewl
Crystal 1 21 20 8 150 Damage Reduced by (4 to 10)

jewl
Crystal 1 50 35 4 150 Damage Reduced by (11 to 15)

jewl
Crystal 1 80 60 1 150 Damage Reduced by (16 to 25)

jewl
Brilliant 1 21 20 8 151 Magic Damage Reduced by (4 to 10)

jewl
Brilliant 1 50 35 4 151 Magic Damage Reduced by (11 to 15)

jewl
Brilliant 1 80 60 1 151 Magic Damage Reduced by (16 to 25)

jewl
Vile 1 6 5 2 152 +0.125% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 12 10 2 152 +0.25% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 24 20 2 152 +0.375% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 1 48 40 1 152 +0.5% Enhanced Maximum Damage (Based on Character Level)

jewl
Vile 72 60 1 152 +0.625% Enhanced Maximum Damage (Based on Character Level)

jewl
Looter's 1 6 5 2 153 +0.125% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 18 15 2 153 +0.25% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 1 36 30 2 153 +0.375% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 54 45 2 153 +0.5% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Looter's 72 60 2 153 +0.625% Better Chance of Getting Magic Items (Based on Character Level)

jewl
Knowledgeable 85 67 12 158 +1 to All Skills

jewl
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
Arrow/Bolt Quivers
Name Rare Min iLvl Max iLvl Req Lvl Rarity Group Stats Item Type
Burning 1 12 36 10 2 152 +(20 to 35) to Minimum Fire Damage to Attacks
+(36 to 70) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 24 48 20 2 152 +(36 to 50) to Minimum Fire Damage to Attacks
+(71 to 100) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 36 60 30 2 152 +(51 to 80) to Minimum Fire Damage to Attacks
+(101 to 160) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 48 80 40 2 152 +(95 to 170) to Minimum Fire Damage to Attacks
+(171 to 320) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 60 50 1 152 +(171 to 320) to Minimum Fire Damage to Attacks
+(321 to 630) to Maximum Fire Damage to Attacks

arrm, boqm
Burning 1 80 65 1 152 +(321 to 575) to Minimum Fire Damage to Attacks
+(631 to 950) to Maximum Fire Damage to Attacks

arrm, boqm
Freezing 1 12 36 10 2 153 +(15 to 30) to Minimum Cold Damage to Attacks
+(31 to 60) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 24 48 20 2 153 +(30 to 45) to Minimum Cold Damage to Attacks
+(61 to 90) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 36 60 30 2 153 +(46 to 75) to Minimum Cold Damage to Attacks
+(91 to 150) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 48 80 40 2 153 +(76 to 150) to Minimum Cold Damage to Attacks
+(151 to 300) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 60 50 1 153 +(151 to 300) to Minimum Cold Damage to Attacks
+(301 to 600) to Maximum Cold Damage to Attacks

arrm, boqm
Freezing 1 80 65 1 153 +(301 to 525) to Minimum Cold Damage to Attacks
+(601 to 900) to Maximum Cold Damage to Attacks

arrm, boqm
Shocking 1 12 36 10 2 154 +1 to Minimum Lightning Damage to Attacks
+(60 to 100) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 24 48 20 2 154 +1 to Minimum Lightning Damage to Attacks
+(101 to 150) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 36 60 30 2 154 +1 to Minimum Lightning Damage to Attacks
+(151 to 250) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 48 80 40 2 154 +1 to Minimum Lightning Damage to Attacks
+(251 to 500) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 60 50 1 154 +1 to Minimum Lightning Damage to Attacks
+(501 to 950) to Maximum Lightning Damage to Attacks

arrm, boqm
Shocking 1 80 65 1 154 +1 to Minimum Lightning Damage to Attacks
+(951 to 1500) to Maximum Lightning Damage to Attacks

arrm, boqm
Toxic 1 12 36 10 2 155 Adds 120-375 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Toxic 1 24 48 20 2 155 Adds 360-750 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Toxic 1 36 60 30 2 155 Adds 720-1250 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Toxic 1 48 80 40 2 155 Adds 1200-1562 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Toxic 1 60 50 1 155 Adds 1500-1875 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Toxic 1 80 65 1 155 Adds 2250-2812 Poison Damage to Attacks over 2 Seconds

arrm, boqm
Colorful 1 12 36 10 1 156 Adds 17-35 Fire Damage to Attacks
Adds 15-30 Cold Damage to Attacks over 1.4 Seconds
Adds 1-50 Lightning Damage to Attacks

arrm, boqm
Colorful 1 24 48 20 1 156 Adds 25-50 Fire Damage to Attacks
Adds 22-45 Cold Damage to Attacks over 2 Seconds
Adds 1-75 Lightning Damage to Attacks

arrm, boqm
Colorful 1 36 60 30 1 156 Adds 40-80 Fire Damage to Attacks
Adds 37-75 Cold Damage to Attacks over 2.8 Seconds
Adds 1-125 Lightning Damage to Attacks

arrm, boqm
Colorful 1 48 80 40 1 156 Adds 85-160 Fire Damage to Attacks
Adds 75-150 Cold Damage to Attacks over 4 Seconds
Adds 1-250 Lightning Damage to Attacks

arrm, boqm
Colorful 1 60 50 1 156 Adds 160-315 Fire Damage to Attacks
Adds 150-300 Cold Damage to Attacks over 6 Seconds
Adds 1-475 Lightning Damage to Attacks

arrm, boqm
Colorful 1 80 65 1 156 Adds 285-475 Fire Damage to Attacks
Adds 262-450 Cold Damage to Attacks over 8 Seconds
Adds 1-750 Lightning Damage to Attacks

arrm, boqm
Consecrated 1 12 36 10 2 157 +(25 to 50)% Damage to Demons

arrm, boqm
Consecrated 1 24 48 20 2 157 +(51 to 100)% Damage to Demons

arrm, boqm
Consecrated 1 36 80 30 2 157 +(101 to 150)% Damage to Demons

arrm, boqm
Consecrated 1 48 40 2 157 +(151 to 200)% Damage to Demons

arrm, boqm
Consecrated 1 60 50 1 157 +(201 to 250)% Damage to Demons

arrm, boqm
Consecrated 1 80 65 1 157 +(251 to 300)% Damage to Demons

arrm, boqm
Smiting 1 12 36 10 2 158 +(25 to 50)% Damage to Undead

arrm, boqm
Smiting 1 24 48 20 2 158 +(51 to 100)% Damage to Undead

arrm, boqm
Smiting 1 36 80 30 2 158 +(101 to 150)% Damage to Undead

arrm, boqm
Smiting 1 48 40 2 158 +(151 to 200)% Damage to Undead

arrm, boqm
Smiting 1 60 50 1 158 +(201 to 250)% Damage to Undead

arrm, boqm
Smiting 1 80 65 1 158 +(251 to 300)% Damage to Undead

arrm, boqm
Jagged 1 12 36 10 2 159 +(10 to 20)% Enhanced Damage

arrm, boqm
Deadly 1 24 48 20 2 159 +(21 to 35)% Enhanced Damage

arrm, boqm
Vicious 1 36 80 30 2 159 +(36 to 50)% Enhanced Damage

arrm, boqm
Brutal 1 48 40 2 159 +(51 to 80)% Enhanced Damage

arrm, boqm
Massive 1 60 50 1 159 +(81 to 110)% Enhanced Damage

arrm, boqm
Savage 1 80 65 1 159 +(111 to 150)% Enhanced Damage

arrm, boqm
Carbuncle 1 36 48 30 2 160 +(1 to 2) to Minimum Damage to Attacks

arrm, boqm
Carmine 1 48 60 40 2 160 +(3 to 5) to Minimum Damage to Attacks

arrm, boqm
Vermillion 1 60 50 1 160 +(6 to 12) to Minimum Damage to Attacks

arrm, boqm
Ruthless 1 80 65 1 160 +(13 to 20) to Minimum Damage to Attacks

arrm, boqm
Fine 1 36 48 30 2 161 +(4 to 7) to Maximum Damage to Attacks

arrm, boqm
Sharp 1 48 60 40 2 161 +(8 to 12) to Maximum Damage to Attacks

arrm, boqm
Merciless 1 60 50 1 161 +(13 to 20) to Maximum Damage to Attacks

arrm, boqm
Ruthless 1 80 65 1 161 +(21 to 30) to Maximum Damage to Attacks

arrm, boqm
Azure 1 12 36 10 4 162 Cold Resist +(5 to 10)%

arrm, boqm
Lapis 1 24 48 20 4 162 Cold Resist +(11 to 20)%

arrm, boqm
Cobalt 1 36 30 2 162 Cold Resist +(21 to 30)%

arrm, boqm
Sapphire 1 48 40 2 162 Cold Resist +(31 to 40)%

arrm, boqm
Crimson 1 12 36 10 4 163 Fire Resist +(5 to 10)%

arrm, boqm
Russet 1 24 48 20 4 163 Fire Resist +(11 to 20)%

arrm, boqm
Garnet 1 36 30 2 163 Fire Resist +(21 to 30)%

arrm, boqm
Ruby 1 48 40 2 163 Fire Resist +(31 to 40)%

arrm, boqm
Tangerine 1 12 36 10 4 164 Lightning Resist +(5 to 10)%

arrm, boqm
Ocher 1 24 48 20 4 164 Lightning Resist +(11 to 20)%

arrm, boqm
Coral 1 36 30 2 164 Lightning Resist +(21 to 30)%

arrm, boqm
Amber 1 48 40 2 164 Lightning Resist +(31 to 40)%

arrm, boqm
Beryl 1 12 36 10 4 165 Poison Resist +(5 to 10)%

arrm, boqm
Viridian 1 24 48 20 4 165 Poison Resist +(11 to 20)%

arrm, boqm
Jade 1 36 30 2 165 Poison Resist +(21 to 30)%

arrm, boqm
Emerald 1 48 40 2 165 Poison Resist +(31 to 40)%

arrm, boqm
Prismatic 1 85 60 1 166 +(1 to 2)% to Maximum Magic Resist
+(1 to 2)% to All Maximum Resistances

arrm, boqm
Bronze 1 12 36 10 4 167 +(30 to 50) to Attack Rating

arrm, boqm
Iron 1 24 48 20 4 167 +(51 to 75) to Attack Rating

arrm, boqm
Steel 1 36 60 30 4 167 +(76 to 100) to Attack Rating

arrm, boqm
Silver 1 48 40 4 167 +(101 to 150) to Attack Rating

arrm, boqm
Gold 1 60 50 2 167 +(151 to 200) to Attack Rating

arrm, boqm
Platinum 1 80 65 2 167 +(201 to 300) to Attack Rating

arrm, boqm
Quality 1 13 45 9 4 168 +(10 to 30)% Bonus to Attack Rating

arrm, boqm
Superior 1 45 66 27 4 168 +(31 to 60)% Bonus to Attack Rating

arrm, boqm
Excellent 1 66 45 2 168 +(61 to 100)% Bonus to Attack Rating

arrm, boqm
Meteoric 1 80 60 2 168 +(101 to 150)% Bonus to Attack Rating

arrm, boqm

Excluding:
staf, wand, mana
Shimmering 1 24 36 20 4 176 All Resistances +(3 to 7)

arrm, boqm
Rainbow 1 36 48 30 4 176 All Resistances +(8 to 11)

arrm, boqm
Scintillating 1 48 40 2 176 All Resistances +(12 to 15)

arrm, boqm
Prismatic 1 60 50 2 176 All Resistances +(16 to 20)

arrm, boqm
[General] [Grand Charms] [Large Charms] [Small Charms] [Jewels] [Quivers]
[Changelogs] [Armor] [Weapons] [Prefixes] [Suffixes] [Uni Armor] [Uni Weapons] [Uni Other] [Uni Mythicals] [Sets] [Gems/Runes] [Runewords] [Cube Recipes] [Maps] [Corruption Outcomes] [Anointment Outcomes] [Endgame Maps] [Vessel of Souls]